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Xianjin Wu, Dingkang Liang, Tianrui Feng, Kui Xia, Yumeng Zhang, Xiaofan Li, Xiao Tan, Xiang Bai

Categories: cs.CV, cs.RO Published: 2026-03-19
While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on explicit 3D modalities or complex geometric scaffolding, which are limited by data scarcity and generalization challenges. In this work, we propose a paradigm shift by leveraging the implicit spatial prior within large-scale video generation models. We posit that to synthesize temporally coherent videos, these models inherently learn robust 3D structural priors and physical laws. We introduce VEGA-3D (Video Extracted Generative Awareness), a plug-and-play framework that repurposes a pre-trained video diffusion model as a Latent World Simulator. By extracting spatiotemporal features from intermediate noise levels and integrating them with semantic representations via a token-level adaptive gated fusion mechanism, we enrich MLLMs with dense geometric cues without explicit 3D supervision. Extensive experiments across 3D scene understanding, spatial reasoning, and embodied manipulation benchmarks demonstrate that our method outperforms state-of-the-art baselines, validating that generative priors provide a scalable foundation for physical-world understanding. Code is publicly available at https://github.com/H-EmbodVis/VEGA-3D.
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Zhilin Guo, Boqiao Zhang, Hakan Aktas, Kyle Fogarty, Jeffrey Hu, Nursena Koprucu Aslan, Wenzhao Li, Canberk Baykal, Albert Miao, Josef Bengtson, Chenliang Zhou, Weihao Xia, Cristina Nader Vasconcelos. Cengiz Oztireli

Categories: cs.CV, cs.GR Published: 2026-03-19
The ability to render scenes at adjustable fidelity from a single model, known as level of detail (LoD), is crucial for practical deployment of 3D Gaussian Splatting (3DGS). Existing discrete LoD methods expose only a limited set of operating points, while concurrent continuous LoD approaches enable smoother scaling but often suffer noticeable quality degradation at full capacity, making LoD a costly design decision. We introduce Matryoshka Gaussian Splatting (MGS), a training framework that enables continuous LoD for standard 3DGS pipelines without sacrificing full-capacity rendering quality. MGS learns a single ordered set of Gaussians such that rendering any prefix, the first k splats, produces a coherent reconstruction whose fidelity improves smoothly with increasing budget. Our key idea is stochastic budget training: each iteration samples a random splat budget and optimises both the corresponding prefix and the full set. This strategy requires only two forward passes and introduces no architectural modifications. Experiments across four benchmarks and six baselines show that MGS matches the full-capacity performance of its backbone while enabling a continuous speed-quality trade-off from a single model. Extensive ablations on ordering strategies, training objectives, and model capacity further validate the designs.

Yuqing Wang, Chuofan Ma, Zhijie Lin, Yao Teng, Lijun Yu, Shuai Wang, Jiaming Han, Jiashi Feng, Yi Jiang, Xihui Liu

Categories: cs.CV Published: 2026-03-19
Visual generation with discrete tokens has gained significant attention as it enables a unified token prediction paradigm shared with language models, promising seamless multimodal architectures. However, current discrete generation methods remain limited to low-dimensional latent tokens (typically 8-32 dims), sacrificing the semantic richness essential for understanding. While high-dimensional pretrained representations (768-1024 dims) could bridge this gap, their discrete generation poses fundamental challenges. In this paper, we present Cubic Discrete Diffusion (CubiD), the first discrete generation model for high-dimensional representations. CubiD performs fine-grained masking throughout the high-dimensional discrete representation -- any dimension at any position can be masked and predicted from partial observations. This enables the model to learn rich correlations both within and across spatial positions, with the number of generation steps fixed at $T$ regardless of feature dimensionality, where $T \ll hwd$. On ImageNet-256, CubiD achieves state-of-the-art discrete generation with strong scaling behavior from 900M to 3.7B parameters. Crucially, we validate that these discretized tokens preserve original representation capabilities, demonstrating that the same discrete tokens can effectively serve both understanding and generation tasks. We hope this work will inspire future research toward unified multimodal architectures. Code is available at: https://github.com/YuqingWang1029/CubiD.

Bryce Grant, Xijia Zhao, Peng Wang

Categories: cs.RO Published: 2026-03-19
Vision-Language-Action (VLA) models combine perception, language, and motor control in a single architecture, yet how they translate multimodal inputs into actions remains poorly understood. We apply activation injection, sparse autoencoders (SAEs), and linear probes to six models spanning 80M--7B parameters across 394,000+ rollout episodes on four benchmarks. The visual pathway dominates action generation across all architectures: injecting baseline activations into null-prompt episodes recovers near-identical behavior, while cross-task injection steers robots toward source-task positions (99.8\% of X-VLA episodes align with the source trajectory), exposing spatially bound motor programs tied to scene coordinates rather than abstract task representations. Language sensitivity depends on task structure, not model design: when visual context uniquely specifies the task, language is ignored; when multiple goals share a scene, language becomes essential (X-VLA \texttt{libero\_goal}: 94\%$\to$10\% under wrong prompts vs.\ \texttt{libero\_object}: 60--100\% regardless). In all three multi-pathway architectures (\pizhalf{}, SmolVLA, GR00T), expert pathways encode motor programs while VLM pathways encode goal semantics ($2\times$ greater behavioral displacement from expert injection), and subspace injection confirms these occupy separable activation subspaces. Per-token SAE processing is essential for action fidelity on most architectures, though mean-pooling improves fidelity on X-VLA. Contrastive identification recovers 82+ manipulation concepts, and causal ablation reveals sensitivity spanning 28--92\% zero-effect rates independent of representation width. We release \textbf{Action Atlas} (https://action-atlas.com) for interactive exploration of VLA representations across all six models.

Haitian Li, Haozhe Xie, Junxiang Xu, Beichen Wen, Fangzhou Hong, Ziwei Liu

Categories: cs.CV Published: 2026-03-19
Reconstructing articulated 3D objects from a single image requires jointly inferring object geometry, part structure, and motion parameters from limited visual evidence. A key difficulty lies in the entanglement between motion cues and object structure, which makes direct articulation regression unstable. Existing methods address this challenge through multi-view supervision, retrieval-based assembly, or auxiliary video generation, often sacrificing scalability or efficiency. We present MonoArt, a unified framework grounded in progressive structural reasoning. Rather than predicting articulation directly from image features, MonoArt progressively transforms visual observations into canonical geometry, structured part representations, and motion-aware embeddings within a single architecture. This structured reasoning process enables stable and interpretable articulation inference without external motion templates or multi-stage pipelines. Extensive experiments on PartNet-Mobility demonstrate that OM achieves state-of-the-art performance in both reconstruction accuracy and inference speed. The framework further generalizes to robotic manipulation and articulated scene reconstruction.

Huaide Jiang, Yash Chaudhary, Yuping Wang, Zehao Wang, Raghav Sharma, Manan Mehta, Yang Zhou, Lichao Sun, Zhiwen Fan, Zhengzhong Tu, Jiachen Li

Categories: cs.RO, cs.AI, cs.CV, cs.LG, eess.SY Published: 2026-03-19
There are two major categories of embodied navigation: Vision-Language Navigation (VLN), where agents navigate by following natural language instructions; and Object-Goal Navigation (OGN), where agents navigate to a specified target object. However, existing work primarily evaluates model performance under nominal conditions, overlooking the potential corruptions that arise in real-world settings. To address this gap, we present NavTrust, a unified benchmark that systematically corrupts input modalities, including RGB, depth, and instructions, in realistic scenarios and evaluates their impact on navigation performance. To our best knowledge, NavTrust is the first benchmark that exposes embodied navigation agents to diverse RGB-Depth corruptions and instruction variations in a unified framework. Our extensive evaluation of seven state-of-the-art approaches reveals substantial performance degradation under realistic corruptions, which highlights critical robustness gaps and provides a roadmap toward more trustworthy embodied navigation systems. Furthermore, we systematically evaluate four distinct mitigation strategies to enhance robustness against RGB-Depth and instructions corruptions. Our base models include Uni-NaVid and ETPNav. We deployed them on a real mobile robot and observed improved robustness to corruptions. The project website is: https://navtrust.github.io.

Chenyang Gu, Mingyuan Zhang, Haozhe Xie, Zhongang Cai, Lei Yang, Ziwei Liu

Categories: cs.CV Published: 2026-03-19
Prior motion generation largely follows two paradigms: continuous diffusion models that excel at kinematic control, and discrete token-based generators that are effective for semantic conditioning. To combine their strengths, we propose a three-stage framework comprising condition feature extraction (Perception), discrete token generation (Planning), and diffusion-based motion synthesis (Control). Central to this framework is MoTok, a diffusion-based discrete motion tokenizer that decouples semantic abstraction from fine-grained reconstruction by delegating motion recovery to a diffusion decoder, enabling compact single-layer tokens while preserving motion fidelity. For kinematic conditions, coarse constraints guide token generation during planning, while fine-grained constraints are enforced during control through diffusion-based optimization. This design prevents kinematic details from disrupting semantic token planning. On HumanML3D, our method significantly improves controllability and fidelity over MaskControl while using only one-sixth of the tokens, reducing trajectory error from 0.72 cm to 0.08 cm and FID from 0.083 to 0.029. Unlike prior methods that degrade under stronger kinematic constraints, ours improves fidelity, reducing FID from 0.033 to 0.014.

Xinyao Zhang, Wenkai Dong, Yuxin Song, Bo Fang, Qi Zhang, Jing Wang, Fan Chen, Hui Zhang, Haocheng Feng, Yu Lu, Hang Zhou, Chun Yuan, Jingdong Wang

Categories: cs.CV Published: 2026-03-19
Current instruction-guided video editing models struggle to simultaneously balance precise semantic modifications with faithful motion preservation. While existing approaches rely on injecting explicit external priors (e.g., VLM features or structural conditions) to mitigate these issues, this reliance severely bottlenecks model robustness and generalization. To overcome this limitation, we present SAMA (factorized Semantic Anchoring and Motion Alignment), a framework that factorizes video editing into semantic anchoring and motion modeling. First, we introduce Semantic Anchoring, which establishes a reliable visual anchor by jointly predicting semantic tokens and video latents at sparse anchor frames, enabling purely instruction-aware structural planning. Second, Motion Alignment pre-trains the same backbone on motion-centric video restoration pretext tasks (cube inpainting, speed perturbation, and tube shuffle), enabling the model to internalize temporal dynamics directly from raw videos. SAMA is optimized with a two-stage pipeline: a factorized pre-training stage that learns inherent semantic-motion representations without paired video-instruction editing data, followed by supervised fine-tuning on paired editing data. Remarkably, the factorized pre-training alone already yields strong zero-shot video editing ability, validating the proposed factorization. SAMA achieves state-of-the-art performance among open-source models and is competitive with leading commercial systems (e.g., Kling-Omni). Code, models, and datasets will be released.

Nobuo Yoshii, Xinran Nicole Han, Ryo Kawahara, Todd Zickler, Ko Nishino

Categories: cs.CV Published: 2026-03-19
We introduce Multi-Object Generative Perception (MultiGP), a generative inverse rendering method for stochastic sampling of all radiometric constituents -- reflectance, texture, and illumination -- underlying object appearance from a single image. Our key idea to solve this inherently ambiguous radiometric disentanglement is to leverage the fact that while their texture and reflectance may differ, objects in the same scene are all lit by the same illumination. MultiGP exploits this consensus to produce samples of reflectance, texture, and illumination from a single image of known shapes based on four key technical contributions: a cascaded end-to-end architecture that combines image-space and angular-space disentanglement; Coordinated Guidance for diffusion convergence to a single consistent illumination estimate; Axial Attention applied to facilitate ``cross-talk'' between objects of different reflectance; and a Texture Extraction ControlNet to preserve high-frequency texture details while ensuring decoupling from estimated lighting. Experimental results demonstrate that MultiGP effectively leverages the complementary spatial and frequency characteristics of multiple object appearances to recover individual texture and reflectance as well as the common illumination.

Yogesh Agrawal, Aniruddha Dutta, Md Mahadi Hasan, Santu Karmaker, Aritra Dutta

Categories: cs.CE, cs.AI, cs.CL, cs.IR, q-fin.CP Published: 2026-03-19
Real-world financial decision-making is a challenging problem that requires reasoning over heterogeneous signals, including company fundamentals derived from regulatory filings and trading signals computed from price dynamics. Recently, with the advancement of Large Language Models (LLMs), financial analysts have begun to use them for financial decision-making tasks. However, existing financial question answering benchmarks for testing these models primarily focus on company balance sheet data and rarely evaluate reasoning over how company stocks trade in the market or their interactions with fundamentals. To take advantage of the strengths of both approaches, we introduce FinTradeBench, a benchmark for evaluating financial reasoning that integrates company fundamentals and trading signals. FinTradeBench contains 1,400 questions grounded in NASDAQ-100 companies over a ten-year historical window. The benchmark is organized into three reasoning categories: fundamentals-focused, trading-signal-focused, and hybrid questions requiring cross-signal reasoning. To ensure reliability at scale, we adopt a calibration-then-scaling framework that combines expert seed questions, multi-model response generation, intra-model self-filtering, numerical auditing, and human-LLM judge alignment. We evaluate 14 LLMs under zero-shot prompting and retrieval-augmented settings and witness a clear performance gap. Retrieval substantially improves reasoning over textual fundamentals, but provides limited benefit for trading-signal reasoning. These findings highlight fundamental challenges in the numerical and time-series reasoning for current LLMs and motivate future research in financial intelligence.

Yang Fu, Yike Zheng, Ziyun Dai, Henghui Ding

Categories: cs.CV Published: 2026-03-19
Video object removal aims to eliminate dynamic target objects and their visual effects, such as deformation, shadows, and reflections, while restoring seamless backgrounds. Recent diffusion-based video inpainting and object removal methods can remove the objects but often struggle to erase these effects and to synthesize coherent backgrounds. Beyond method limitations, progress is further hampered by the lack of a comprehensive dataset that systematically captures common object effects across varied environments for training and evaluation. To address this, we introduce VOR (Video Object Removal), a large-scale dataset that provides diverse paired videos, each consisting of one video where the target object is present with its effects and a counterpart where the object and effects are absent, with corresponding object masks. VOR contains 60K high-quality video pairs from captured and synthetic sources, covers five effects types, and spans a wide range of object categories as well as complex, dynamic multi-object scenes. Building on VOR, we propose EffectErase, an effect-aware video object removal method that treats video object insertion as the inverse auxiliary task within a reciprocal learning scheme. The model includes task-aware region guidance that focuses learning on affected areas and enables flexible task switching. Then, an insertion-removal consistency objective that encourages complementary behaviors and shared localization of effect regions and structural cues. Trained on VOR, EffectErase achieves superior performance in extensive experiments, delivering high-quality video object effect erasing across diverse scenarios.

Ziyin Zhang, Zihan Liao, Hang Yu, Peng Di, Rui Wang

Categories: cs.CL, cs.AI Published: 2026-03-19
We present F2LLM-v2, a new family of general-purpose, multilingual embedding models in 8 distinct sizes ranging from 80M to 14B. Trained on a newly curated composite of 60 million publicly available high-quality data samples, F2LLM-v2 supports more than 200 languages, with a particular emphasis on previously underserved mid- and low-resource languages. By integrating a two-stage LLM-based embedding training pipeline with matryoshka learning, model pruning, and knowledge distillation techniques, we present models that are far more efficient than previous LLM-based embedding models while retaining competitive performances. Extensive evaluations confirm that F2LLM-v2-14B ranks first on 11 MTEB benchmarks, while the smaller models in the family also set a new state of the art for resource-constrained applications. To facilitate open-source embedding model research, we release all models, data, code, and intermediate checkpoints.

Carlos Esteves, Ameesh Makadia

Categories: cs.CV, cs.LG Published: 2026-03-19
Denoising diffusion models are widely used for high-quality image and video generation. Their performance depends on noise schedules, which define the distribution of noise levels applied during training and the sequence of noise levels traversed during sampling. Noise schedules are typically handcrafted and require manual tuning across different resolutions. In this work, we propose a principled way to design per-instance noise schedules for pixel diffusion, based on the image's spectral properties. By deriving theoretical bounds on the efficacy of minimum and maximum noise levels, we design ``tight'' noise schedules that eliminate redundant steps. During inference, we propose to conditionally sample such noise schedules. Experiments show that our noise schedules improve generative quality of single-stage pixel diffusion models, particularly in the low-step regime.

Mingyang Liu, Yongshan Chen, Zhiyuan Fan, Gabriele Farina, Asuman Ozdaglar, Kaiqing Zhang

Categories: cs.LG, cs.CL, cs.GT Published: 2026-03-19
Online learning in arbitrary, and possibly adversarial, environments has been extensively studied in sequential decision-making, and it is closely connected to equilibrium computation in game theory. Most existing online learning algorithms rely on \emph{numeric} utility feedback from the environment, which may be unavailable in human-in-the-loop applications and/or may be restricted by privacy concerns. In this paper, we study an online learning model in which the learner only observes a \emph{ranking} over a set of proposed actions at each timestep. We consider two ranking mechanisms: rankings induced by the \emph{instantaneous} utility at the current timestep, and rankings induced by the \emph{time-average} utility up to the current timestep, under both \emph{full-information} and \emph{bandit} feedback settings. Using the standard external-regret metric, we show that sublinear regret is impossible with instantaneous-utility ranking feedback in general. Moreover, when the ranking model is relatively deterministic, \emph{i.e.}, under the Plackett-Luce model with a temperature that is sufficiently small, sublinear regret is also impossible with time-average utility ranking feedback. We then develop new algorithms that achieve sublinear regret under the additional assumption that the utility sequence has sublinear total variation. Notably, for full-information time-average utility ranking feedback, this additional assumption can be removed. As a consequence, when all players in a normal-form game follow our algorithms, repeated play yields an approximate coarse correlated equilibrium. We also demonstrate the effectiveness of our algorithms in an online large-language-model routing task.

Zhuolin Yang, Zihan Liu, Yang Chen, Wenliang Dai, Boxin Wang, Sheng-Chieh Lin, Chankyu Lee, Yangyi Chen, Dongfu Jiang, Jiafan He, Renjie Pi, Grace Lam, Nayeon Lee, Alexander Bukharin, Mohammad Shoeybi, Bryan Catanzaro, Wei Ping

Categories: cs.CL, cs.AI, cs.LG Published: 2026-03-19
We introduce Nemotron-Cascade 2, an open 30B MoE model with 3B activated parameters that delivers best-in-class reasoning and strong agentic capabilities. Despite its compact size, its mathematical and coding reasoning performance approaches that of frontier open models. It is the second open-weight LLM, after DeepSeekV3.2-Speciale-671B-A37B, to achieve Gold Medal-level performance in the 2025 International Mathematical Olympiad (IMO), the International Olympiad in Informatics (IOI), and the ICPC World Finals, demonstrating remarkably high intelligence density with 20x fewer parameters. In contrast to Nemotron-Cascade 1, the key technical advancements are as follows. After SFT on a meticulously curated dataset, we substantially expand Cascade RL to cover a much broader spectrum of reasoning and agentic domains. Furthermore, we introduce multi-domain on-policy distillation from the strongest intermediate teacher models for each domain throughout the Cascade RL process, allowing us to efficiently recover benchmark regressions and sustain strong performance gains along the way. We release the collection of model checkpoint and training data.

Dong Zhuo, Wenzhao Zheng, Sicheng Zuo, Siming Yan, Lu Hou, Jie Zhou, Jiwen Lu

Categories: cs.CV, cs.LG Published: 2026-03-19
With the growing adoption of vision-language-action models and world models in autonomous driving systems, scalable image tokenization becomes crucial as the interface for the visual modality. However, most existing tokenizers are designed for monocular and 2D scenes, leading to inefficiency and inter-view inconsistency when applied to high-resolution multi-view driving scenes. To address this, we propose DriveTok, an efficient 3D driving scene tokenizer for unified multi-view reconstruction and understanding. DriveTok first obtains semantically rich visual features from vision foundation models and then transforms them into the scene tokens with 3D deformable cross-attention. For decoding, we employ a multi-view transformer to reconstruct multi-view features from the scene tokens and use multiple heads to obtain RGB, depth, and semantic reconstructions. We also add a 3D head directly on the scene tokens for 3D semantic occupancy prediction for better spatial awareness. With the multiple training objectives, DriveTok learns unified scene tokens that integrate semantic, geometric, and textural information for efficient multi-view tokenization. Extensive experiments on the widely used nuScenes dataset demonstrate that the scene tokens from DriveTok perform well on image reconstruction, semantic segmentation, depth prediction, and 3D occupancy prediction tasks.

Chaoyang Wang, Yaobo Liang, Boci Peng, Fan Duan, Jingdong Wang, Yunhai Tong

Categories: cs.CV Published: 2026-03-19
Taming diffusion models for generative segmentation has attracted increasing attention. While existing approaches primarily focus on architectural tweaks or training heuristics, there remains a limited understanding of the intrinsic mismatch between continuous flow matching objectives and discrete perception tasks. In this work, we revisit diffusion segmentation from the perspective of vector field learning. We identify two key limitations of the commonly used flow matching objective: gradient vanishing and trajectory traversing, which result in slow convergence and poor class separation. To tackle these issues, we propose a principled vector field reshaping strategy that augments the learned velocity field with a detached distance-aware correction term. This correction introduces both attractive and repulsive interactions, enhancing gradient magnitudes near centroids while preserving the original diffusion training framework. Furthermore, we design a computationally efficient, quasi-random category encoding scheme inspired by Kronecker sequences, which integrates seamlessly with an end-to-end pixel neural field framework for pixel-level semantic alignment. Extensive experiments consistently demonstrate significant improvements over vanilla flow matching approaches, substantially narrowing the performance gap between generative segmentation and strong discriminative specialists.

Keda Tao, Yuhua Zheng, Jia Xu, Wenjie Du, Kele Shao, Hesong Wang, Xueyi Chen, Xin Jin, Junhan Zhu, Bohan Yu, Weiqiang Wang, Jian Liu, Can Qin, Yulun Zhang, Ming-Hsuan Yang, Huan Wang

Categories: cs.CV Published: 2026-03-19
Recent advancements in omnimodal large language models (OmniLLMs) have significantly improved the comprehension of audio and video inputs. However, current evaluations primarily focus on short audio and video clips ranging from 10 seconds to 5 minutes, failing to reflect the demands of real-world applications, where videos typically run for tens of minutes. To address this critical gap, we introduce LVOmniBench, a new benchmark designed specifically for the cross-modal comprehension of long-form audio and video. This dataset comprises high-quality videos sourced from open platforms that feature rich audio-visual dynamics. Through rigorous manual selection and annotation, LVOmniBench comprises 275 videos, ranging in duration from 10 to 90 minutes, and 1,014 question-answer (QA) pairs. LVOmniBench aims to rigorously evaluate the capabilities of OmniLLMs across domains, including long-term memory, temporal localization, fine-grained understanding, and multimodal perception. Our extensive evaluation reveals that current OmniLLMs encounter significant challenges when processing extended audio-visual inputs. Open-source models generally achieve accuracies below 35%, whereas the Gemini 3 Pro reaches a peak accuracy of approximately 65%. We anticipate that this dataset, along with our empirical findings, will stimulate further research and the development of advanced models capable of resolving complex cross-modal understanding problems within long-form audio-visual contexts.

Tianjiao Yu, Xinzhuo Li, Muntasir Wahed, Jerry Xiong, Yifan Shen, Ying Shen, Ismini Lourentzou

Categories: cs.CV, cs.AI, cs.LG Published: 2026-03-19
Understanding and generating 3D objects as compositions of meaningful parts is fundamental to human perception and reasoning. However, most text-to-3D methods overlook the semantic and functional structure of parts. While recent part-aware approaches introduce decomposition, they remain largely geometry-focused, lacking semantic grounding and failing to model how parts align with textual descriptions or their inter-part relations. We propose DreamPartGen, a framework for semantically grounded, part-aware text-to-3D generation. DreamPartGen introduces Duplex Part Latents (DPLs) that jointly model each part's geometry and appearance, and Relational Semantic Latents (RSLs) that capture inter-part dependencies derived from language. A synchronized co-denoising process enforces mutual geometric and semantic consistency, enabling coherent, interpretable, and text-aligned 3D synthesis. Across multiple benchmarks, DreamPartGen delivers state-of-the-art performance in geometric fidelity and text-shape alignment.

Dimitri Kanevsky, Julian Salazar, Matt Harvey

Categories: math.AG, cs.AI, cs.HC, math.NT Published: 2026-03-19
Let $V$ be a smooth cubic surface over a $p$-adic field $k$ with good reduction. Swinnerton-Dyer (1981) proved that $R$-equivalence is trivial on $V(k)$ except perhaps if $V$ is one of three special types--those whose $R$-equivalence he could not bound by proving the universal (admissible) equivalence is trivial. We consider all surfaces $V$ currently known to have non-trivial universal equivalence. Beyond being intractable to Swinnerton-Dyer's approach, we observe that if these surfaces also had non-trivial $R$-equivalence, they would contradict Colliot-Thélène and Sansuc's conjecture regarding the $k$-rationality of universal torsors for geometrically rational surfaces. By devising new methods to study $R$-equivalence, we prove that for 2-adic surfaces with all-Eckardt reductions (the third special type, which contains every existing case of non-trivial universal equivalence), $R$-equivalence is trivial or of exponent 2. For the explicit cases, we confirm triviality: the diagonal cubic $X^3+Y^3+Z^3+ζ_3 T^3=0$ over $\mathbb{Q}_2(ζ_3)$--answering a long-standing question of Manin's (Cubic Forms, 1972)--and the cubic with universal equivalence of exponent 2 (Kanevsky, 1982). This is the first in a series of works derived from a year of interactions with generative AI models such as AlphaEvolve and Gemini 3 Deep Think, with the latter proving many of our lemmas. We disclose the timeline and nature of their use towards this paper, and describe our broader AI-assisted research program in a companion report (in preparation).

Jeremy Schlitt

Categories: math.NT, math.PR Published: 2026-03-19
Let $Q$ be a set of primes with relative density $δ$. We count integers in $[1,x]$ with prime factors all in $Q$ that also have a divisor in $(y,2y]$. We establish the order of magnitude for all $δ\in (0,1]$. This generalizes the case $δ= 1$ from the 2008 work of Ford. We also show that there is a phase transition at the critical point $δ= 1/\log 4$, for which we explicitly determine the behaviour.

Robert Pickett, Jennifer Hill, Sarah Cowan

Categories: stat.ME, econ.EM Published: 2026-03-19
To estimate the causal effect of an intervention, researchers need to identify a control group that represents what might have happened to the treatment group in the absence of that intervention. This is challenging without a randomized experiment and further complicated when few units (possibly only one) are treated. Nevertheless, when data are available on units over time, synthetic control (SC) methods provide an opportunity to construct a valid comparison by differentially weighting control units that did not receive the treatment so that their resulting pre-treatment trajectory is similar to that of the treated unit. The hope is that this weighted ``pseudo-counterfactual" can serve as a valid counterfactual in the post-treatment time period. Since its origin twenty years ago, SC has been used over 5,000 times in the literature (Web of Science, December 2025), leading to a proliferation of descriptions of the method and guidance on proper usage that is not always accurate and does not always align with what the original developers appear to have intended. As such, a number of accepted pieces of wisdom have arisen: (1) SC is robust to various implementations; (2) covariates are unnecessary, and (3) pre-treatment prediction error should guide model selection. We describe each in detail and conduct simulations that suggest, both for standard and alternative implementations of SC, that these purported truths are not supported by empirical evidence and thus actually represent misconceptions about best practice. Instead of relying on these misconceptions, we offer practical advice for more cautious implementation and interpretation of results.

Shang-Jui Ray Kuo, Paola Cascante-Bonilla

Categories: cs.CV, cs.LG Published: 2026-03-19
Large vision--language models (VLMs) often use a frozen vision backbone, whose image features are mapped into a large language model through a lightweight connector. While transformer-based encoders are the standard visual backbone, we ask whether state space model (SSM) vision backbones can be a strong alternative. We systematically evaluate SSM vision backbones for VLMs in a controlled setting. Under matched ImageNet-1K initialization, the SSM backbone achieves the strongest overall performance across both VQA and grounding/localization. We further adapt both SSM and ViT-family backbones with detection or segmentation training and find that dense-task tuning generally improves performance across families; after this adaptation, the SSM backbone remains competitive while operating at a substantially smaller model scale. We further observe that (i) higher ImageNet accuracy or larger backbones do not reliably translate into better VLM performance, and (ii) some visual backbones are unstable in localization. Based on these findings, we propose stabilization strategies that improve robustness for both backbone families and highlight SSM backbones as a strong alternative to transformer-based vision encoders in VLMs.

Yue Gong, Hongyu Li, Shanyuan Liu, Bo Cheng, Yuhang Ma, Liebucha Wu, Xiaoyu Wu, Manyuan Zhang, Dawei Leng, Yuhui Yin, Lijun Zhang

Categories: cs.CV Published: 2026-03-19
Diffusion models have become the dominant paradigm for image generation and editing, with latent diffusion models shifting denoising to a compact latent space for efficiency and scalability. Recent attempts to leverage pretrained visual representation models as tokenizer priors either align diffusion features to representation features or directly reuse representation encoders as frozen tokenizers. Although such approaches can improve generation metrics, they often suffer from limited reconstruction fidelity due to frozen encoders, which in turn degrades editing quality, as well as overly high-dimensional latents that make diffusion modeling difficult. To address these limitations, We propose Representation-Pivoted AutoEncoder, a representation-based tokenizer that improves both generation and editing. We introduce Representation-Pivot Regularization, a training strategy that enables a representation-initialized encoder to be fine-tuned for reconstruction while preserving the semantic structure of the pretrained representation space, followed by a variational bridge which compress latent space into a compact one for better diffusion modeling. We adopt an objective-decoupled stage-wise training strategy that sequentially optimizes generative tractability and reconstruction-fidelity objectives. Together, these components yield a tokenizer that preserves strong semantics, reconstructs faithfully, and produces latents with reduced diffusion modeling complexity. Experiments demonstrate that RPiAE outperforms other visual tokenizers on text-to-image generation and image editing, while delivering the best reconstruction fidelity among representation-based tokenizers.

Julian Allagan, Mohamed Elbakary, Zohreh Safari, Weizheng Gao, Gabrielle Morgan, Essence Morgan, Vladimir Deriglazov

Categories: cs.LG Published: 2026-03-19
Phishing detectors built on engineered website features attain near-perfect accuracy under i.i.d.\ evaluation, yet deployment security depends on robustness to post-deployment feature manipulation. We study this gap through a cost-aware evasion framework that models discrete, monotone feature edits under explicit attacker budgets. Three diagnostics are introduced: minimal evasion cost (MEC), the evasion survival rate $S(B)$, and the robustness concentration index (RCI). On the UCI Phishing Websites benchmark (11\,055 instances, 30 ternary features), Logistic Regression, Random Forests, Gradient Boosted Trees, and XGBoost all achieve $\mathrm{AUC}\ge 0.979$ under static evaluation. Under budgeted sanitization-style evasion, robustness converges across architectures: the median MEC equals 2 with full features, and over 80\% of successful minimal-cost evasions concentrate on three low-cost surface features. Feature restriction improves robustness only when it removes all dominant low-cost transitions. Under strict cost schedules, infrastructure-leaning feature sets exhibit 17-19\% infeasible mass for ensemble models, while the median MEC among evadable instances remains unchanged. We formalize this convergence: if a positive fraction of correctly detected phishing instances admit evasion through a single feature transition of minimal cost $c_{\min}$, no classifier can raise the corresponding MEC quantile above $c_{\min}$ without modifying the feature representation or cost model. Adversarial robustness in phishing detection is governed by feature economics rather than model complexity.

Wan-Cyuan Fan, Jiayun Luo, Declan Kutscher, Leonid Sigal, Ritwik Gupta

Categories: cs.CV Published: 2026-03-19
Vision-Language Models (VLMs) have been shown to be blind, often underutilizing their visual inputs even on tasks that require visual reasoning. In this work, we demonstrate that VLMs are selectively blind. They modulate the amount of attention applied to visual inputs based on linguistic framing even when alternative framings demand identical visual reasoning. Using visual attention as a probe, we quantify how framing alters both the amount and distribution of attention over the image. Constrained framings, such as multiple choice and yes/no, induce substantially lower attention to image context compared to open-ended, reduce focus on task-relevant regions, and shift attention towards uninformative tokens. We further demonstrate that this attention misallocation is the principal cause of degraded accuracy and cross-framing inconsistency. Building on this mechanistic insight, we introduce a lightweight prompt-tuning method using learnable tokens that encourages the robust, visually grounded attention patterns observed in open-ended settings, improving visual grounding and improving performance across framings.

Yuhang Zheng, Songen Gu, Weize Li, Yupeng Zheng, Yujie Zang, Shuai Tian, Xiang Li, Ruihai Wu, Ce Hao, Chen Gao, Si Liu, Haoran Li, Yilun Chen, Shuicheng Yan, Wenchao Ding

Categories: cs.RO Published: 2026-03-19
Contact-rich manipulation tasks, such as wiping and assembly, require accurate perception of contact forces, friction changes, and state transitions that cannot be reliably inferred from vision alone. Despite growing interest in visuo-tactile manipulation, progress is constrained by two persistent limitations: existing datasets are small in scale and narrow in task coverage, and current methods treat tactile signals as passive observations rather than using them to model contact dynamics or enable closed-loop control explicitly. In this paper, we present \textbf{OmniViTac}, a large-scale visuo-tactile-action dataset comprising $21{,}000+$ trajectories across $86$ tasks and $100+$ objects, organized into six physics-grounded interaction patterns. Building on this dataset, we propose \textbf{OmniVTA}, a world-model-based visuo-tactile manipulation framework that integrates four tightly coupled modules: a self-supervised tactile encoder, a two-stream visuo-tactile world model for predicting short-horizon contact evolution, a contact-aware fusion policy for action generation, and a 60Hz reflexive controller that corrects deviations between predicted and observed tactile signals in a closed loop. Real-robot experiments across all six interaction categories show that OmniVTA outperforms existing methods and generalizes well to unseen objects and geometric configurations, confirming the value of combining predictive contact modeling with high-frequency tactile feedback for contact-rich manipulation. All data, models, and code will be made publicly available on the project website at https://mrsecant.github.io/OmniVTA.

Yuxiang Lu, Zhe Liu, Xianzhe Fan, Zhenya Yang, Jinghua Hou, Junyi Li, Kaixin Ding, Hengshuang Zhao

Categories: cs.RO, cs.CV Published: 2026-03-19
Real-time execution is crucial for deploying Vision-Language-Action (VLA) models in the physical world. Existing asynchronous inference methods primarily optimize trajectory smoothness, but neglect the critical latency in reacting to environmental changes. By rethinking the notion of reaction in action chunking policies, this paper presents a systematic analysis of the factors governing reaction time. We show that reaction time follows a uniform distribution determined jointly by the Time to First Action (TTFA) and the execution horizon. Moreover, we reveal that the standard practice of applying a constant schedule in flow-based VLAs can be inefficient and forces the system to complete all sampling steps before any movement can start, forming the bottleneck in reaction latency. To overcome this issue, we propose Fast Action Sampling for ImmediaTE Reaction (FASTER). By introducing a Horizon-Aware Schedule, FASTER adaptively prioritizes near-term actions during flow sampling, compressing the denoising of the immediate reaction by tenfold (e.g., in $π_{0.5}$ and X-VLA) into a single step, while preserving the quality of long-horizon trajectory. Coupled with a streaming client-server pipeline, FASTER substantially reduces the effective reaction latency on real robots, especially when deployed on consumer-grade GPUs. Real-world experiments, including a highly dynamic table tennis task, prove that FASTER unlocks unprecedented real-time responsiveness for generalist policies, enabling rapid generation of accurate and smooth trajectories.
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Alexandre Bloch, Samuel N. Cohen, Terry Lyons, Joël Mouterde, Benjamin Walker

Categories: stat.ML, cs.LG Published: 2026-03-19
The signature is a canonical representation of a multidimensional path over an interval. However, it treats all historical information uniformly, offering no intrinsic mechanism for contextualising the relevance of the past. To address this, we introduce the Exponentially Weighted Signature (EWS), generalising the Exponentially Fading Memory (EFM) signature from diagonal to general bounded linear operators. These operators enable cross-channel coupling at the level of temporal weighting together with richer memory dynamics including oscillatory, growth, and regime-dependent behaviour, while preserving the algebraic strengths of the classical signature. We show that the EWS is the unique solution to a linear controlled differential equation on the tensor algebra, and that it generalises both state-space models and the Laplace and Fourier transforms of the path. The group-like structure of the EWS enables efficient computation and makes the framework amenable to gradient-based learning, with the full semigroup action parametrised by and learned through its generator. We use this framework to empirically demonstrate the expressivity gap between the EWS and both the signature and EFM on two SDE-based regression tasks.

Ke-Han Lu, Szu-Wei Fu, Chao-Han Huck Yang, Zhehuai Chen, Sung-Feng Huang, Chih-Kai Yang, Yi-Cheng Lin, Chi-Yuan Hsiao, Wenze Ren, En-Pei Hu, Yu-Han Huang, An-Yu Cheng, Cheng-Han Chiang, Yu Tsao, Yu-Chiang Frank Wang, Hung-yi Lee

Categories: eess.AS, cs.CL, cs.SD Published: 2026-03-19
Large language models (LLMs) have been widely used as knowledge backbones of Large Audio Language Models (LALMs), yet how much auditory knowledge they encode through text-only pre-training and how this affects downstream performance remains unclear. We study this gap by comparing different LLMs under two text-only and one audio-grounded setting: (1) direct probing on AKB-2000, a curated benchmark testing the breadth and depth of auditory knowledge; (2) cascade evaluation, where LLMs reason over text descriptions from an audio captioner; and (3) audio-grounded evaluation, where each LLM is fine-tuned into a Large Audio Language Model (LALM) with an audio encoder. Our findings reveal that auditory knowledge varies substantially across families, and text-only results are strongly correlated with audio performance. Our work provides empirical grounding for a comprehensive understanding of LLMs in audio research.

Yiren Lu, Xin Ye, Burhaneddin Yaman, Jingru Luo, Zhexiao Xiong, Liu Ren, Yu Yin

Categories: cs.CV Published: 2026-03-19
Bird's-Eye-View (BEV) perception serves as a cornerstone for autonomous driving, offering a unified spatial representation that fuses surrounding-view images to enable reasoning for various downstream tasks, such as semantic segmentation, 3D object detection, and motion prediction. However, most existing BEV perception frameworks adopt an end-to-end training paradigm, where image features are directly transformed into the BEV space and optimized solely through downstream task supervision. This formulation treats the entire perception process as a black box, often lacking explicit 3D geometric understanding and interpretability, leading to suboptimal performance. In this paper, we claim that an explicit 3D representation matters for accurate BEV perception, and we propose Splat2BEV, a Gaussian Splatting-assisted framework for BEV tasks. Splat2BEV aims to learn BEV feature representations that are both semantically rich and geometrically precise. We first pre-train a Gaussian generator that explicitly reconstructs 3D scenes from multi-view inputs, enabling the generation of geometry-aligned feature representations. These representations are then projected into the BEV space to serve as inputs for downstream tasks. Extensive experiments on nuScenes and argoverse dataset demonstrate that Splat2BEV achieves state-of-the-art performance and validate the effectiveness of incorporating explicit 3D reconstruction into BEV perception.

Zehao Li, Zhenyu Wu, Yibo Zhao, Bowen Yang, Jingjing Xie, Zhaoyang Liu, Zhoumianze Liu, Kaiming Jin, Jianze Liang, Zonglin Li, Feng Wu, Bowen Zhou, Zun Wang, Zichen Ding

Categories: cs.AI Published: 2026-03-19
Reinforcement Learning (RL) has the potential to improve the robustness of GUI agents in stochastic environments, yet training is highly sensitive to the quality of the reward function. Existing reward approaches struggle to achieve both scalability and performance. To address this, we propose OS-Themis, a scalable and accurate multi-agent critic framework. Unlike a single judge, OS-Themis decomposes trajectories into verifiable milestones to isolate critical evidence for decision making and employs a review mechanism to strictly audit the evidence chain before making the final verdict. To facilitate evaluation, we further introduce OmniGUIRewardBench (OGRBench), a holistic cross-platform benchmark for GUI outcome rewards, where all evaluated models achieve their best performance under OS-Themis. Extensive experiments on AndroidWorld show that OS-Themis yields a 10.3% improvement when used to support online RL training, and a 6.9% gain when used for trajectory validation and filtering in the self-training loop, highlighting its potential to drive agent evolution.

Narjes Ansari, César Feniou, Nicolaï Gouraud, Daniele Loco, Siwar Badreddine, Baptiste Claudon, Félix Aviat, Marharyta Blazhynska, Kevin Gasperich, Guillaume Michel, Diata Traore, Corentin Villot, Thomas Plé, Olivier Adjoua, Louis Lagardère, Jean-Philip Piquemal

Categories: quant-ph, cs.LG, physics.chem-ph Published: 2026-03-18
Integrating quantum mechanics into drug discovery marks a decisive shift from empirical trial-and-error toward quantitative precision. However, the prohibitive cost of ab initio molecular dynamics has historically forced a compromise between chemical accuracy and computational scalability. This paper identifies the convergence of High-Performance Computing (HPC), Machine Learning (ML), and Quantum Computing (QC) as the definitive solution to this bottleneck. While ML foundation models, such as FeNNix-Bio1, enable quantum-accurate simulations, they remain tethered to the inherent limits of classical data generation. We detail how High-Performance Quantum Computing (HPQC), utilizing hybrid QPU-GPU architectures, will serve as the ultimate accelerator for quantum chemistry data. By leveraging Hilbert space mapping, these systems can achieve true chemical accuracy while bypassing the heuristics of classical approximations. We show how this tripartite convergence optimizes the drug discovery pipeline, spanning from initial system preparation to ML-driven, high-fidelity simulations. Finally, we position quantum-enhanced sampling as the beyond GPU frontier for modeling reactive cellular systems and pioneering next-generation materials.

Amir Asiaee, Samhita Pal

Categories: cs.LG Published: 2026-03-19
Randomized controlled trials (RCTs) are the gold standard for estimating heterogeneous treatment effects, yet they are often underpowered for detecting effect heterogeneity. Large observational studies (OS) can supplement RCTs for conditional average treatment effect (CATE) estimation, but a key barrier is covariate mismatch: the two sources measure different, only partially overlapping, covariates. We propose CALM (Calibrated ALignment under covariate Mismatch), which bypasses imputation by learning embeddings that map each source's features into a common representation space. OS outcome models are transferred to the RCT embedding space and calibrated using trial data, preserving causal identification from randomization. Finite-sample risk bounds decompose into alignment error, outcome-model complexity, and calibration complexity terms, identifying when embedding alignment outperforms imputation. Under the calibration-based linear variant, the framework provides protection against negative transfer; the neural variant can be vulnerable under severe distributional shift. Under sparse linear models, the embedding approach strictly generalizes imputation. Simulations across 51 settings confirm that (i) calibration-based methods are equivalent for linear CATEs, and (ii) the neural embedding variant wins all 22 nonlinear-regime settings with large margins.

Masoumeh Shafieinejad, Xi He, Mahshid Alinoori, John Jewell, Sana Ayromlou, Wei Pang, Veronica Chatrath, Garui Sharma, Deval Pandya

Categories: cs.LG Published: 2026-03-19
Synthetic data is often perceived as a silver-bullet solution to data anonymization and privacy-preserving data publishing. Drawn from generative models like diffusion models, synthetic data is expected to preserve the statistical properties of the original dataset while remaining resilient to privacy attacks. Recent developments of diffusion models have been effective on a wide range of data types, but their privacy resilience, particularly for tabular formats, remains largely unexplored. MIDST challenge sought a quantitative evaluation of the privacy gain of synthetic tabular data generated by diffusion models, with a specific focus on its resistance to membership inference attacks (MIAs). Given the heterogeneity and complexity of tabular data, multiple target models were explored for MIAs, including diffusion models for single tables of mixed data types and multi-relational tables with interconnected constraints. MIDST inspired the development of novel black-box and white-box MIAs tailored to these target diffusion models as a key outcome, enabling a comprehensive evaluation of their privacy efficacy. The MIDST GitHub repository is available at https://github.com/VectorInstitute/MIDST

Aiden Swann, Lachlain McGranahan, Hugo Buurmeijer, Monroe Kennedy, Mac Schwager

Categories: cs.RO Published: 2026-03-19
Vision-Language-Action (VLA) models have emerged as a promising approach for general-purpose robot manipulation. However, their generalization is inconsistent: while these models can perform impressively in some settings, fine-tuned variants often fail on novel objects, scenes, and instructions. We apply mechanistic interpretability techniques to better understand the inner workings of VLA models. To probe internal representations, we train Sparse Autoencoders (SAEs) on hidden layer activations of the VLA. SAEs learn a sparse dictionary whose features act as a compact, interpretable basis for the model's computation. We find that the large majority of extracted SAE features correspond to memorized sequences from specific training demonstrations. However, some features correspond to interpretable, general, and steerable motion primitives and semantic properties, offering a promising glimpse toward VLA generalizability. We propose a metric to categorize features according to whether they represent generalizable transferable primitives or episode-specific memorization. We validate these findings through steering experiments on the LIBERO benchmark. We show that individual SAE features causally influence robot behavior. Steering general features induces behaviors consistent with their semantic meaning and can be applied across tasks and scenes. This work provides the first mechanistic evidence that VLAs can learn generalizable features across tasks and scenes. We observe that supervised fine-tuning on small robotics datasets disproportionately amplifies memorization. In contrast, training on larger, more diverse datasets (e.g., DROID) or using knowledge insulation promotes more general features. We provide an open-source codebase and user-friendly interface for activation collection, SAE training, and feature steering. Our project page is located at http://drvla.github.io

Zou Qiang

Categories: cs.AI, cs.CL Published: 2026-03-19
Large language models (LLMs) demonstrate strong generative capabilities but remain vulnerable to hallucination and unreliable reasoning under adversarial prompting. Existing safety approaches -- such as reinforcement learning from human feedback (RLHF) and output filtering -- primarily operate at the behavioral level and may lack explicit architectural mechanisms for enforcing reasoning process integrity. This paper proposes the Box Maze framework, a conceptual process-control architecture that decomposes LLM reasoning into three explicit layers: memory grounding, structured inference, and boundary enforcement. We introduce preliminary simulation-based evaluation involving progressive boundary erosion scenarios across multiple heterogeneous LLM systems (DeepSeek-V3, Doubao, Qwen). Results from n=50 adversarial scenarios suggest that explicit cognitive control layers may improve consistency in boundary maintenance, with architectural constraints reducing boundary failure rates from approximately 40% (baseline RLHF) to below 1% under adversarial conditions. While current validation is simulation-based, these preliminary results indicate that process-level control may offer a promising direction for improving reliability in large language model reasoning.

Amandine Brunetto

Categories: cs.SD, cs.CV, eess.AS Published: 2026-03-19
Generating audio that is acoustically consistent with a scene is essential for immersive virtual environments. Recent neural acoustic field methods enable spatially continuous sound rendering but remain scene-specific, requiring dense audio measurements and costly training for each environment. Few-shot approaches improve scalability across rooms but still rely on multiple recordings and, being deterministic, fail to capture the inherent uncertainty of scene acoustics under sparse context. We introduce flow-matching acoustic generation (FLAC), a probabilistic method for few-shot acoustic synthesis that models the distribution of plausible room impulse responses (RIRs) given minimal scene context. FLAC leverages a diffusion transformer trained with a flow-matching objective to generate RIRs at arbitrary positions in novel scenes, conditioned on spatial, geometric, and acoustic cues. FLAC outperforms state-of-the-art eight-shot baselines with one-shot on both the AcousticRooms and Hearing Anything Anywhere datasets. To complement standard perceptual metrics, we further introduce AGREE, a joint acoustic-geometry embedding, enabling geometry-consistent evaluation of generated RIRs through retrieval and distributional metrics. This work is the first to apply generative flow matching to explicit RIR synthesis, establishing a new direction for robust and data-efficient acoustic synthesis.

Edward Lin, Sahil Modi, Siva Kumar Sastry Hari, Qijing Huang, Zhifan Ye, Nestor Qin, Fengzhe Zhou, Yuan Zhang, Jingquan Wang, Sana Damani, Dheeraj Peri, Ouye Xie, Aditya Kane, Moshe Maor, Michael Behar, Triston Cao, Rishabh Mehta, Vartika Singh, Vikram Sharma Mailthody, Terry Chen, Zihao Ye, Hanfeng Chen, Tianqi Chen, Vinod Grover, Wei Chen, Wei Liu, Eric Chung, Luis Ceze, Roger Bringmann, Cyril Zeller, Michael Lightstone, Christos Kozyrakis, Humphrey Shi

Categories: cs.LG, cs.AI Published: 2026-03-19
As agentic AI systems become increasingly capable of generating and optimizing GPU kernels, progress is constrained by benchmarks that reward speedup over software baselines rather than proximity to hardware-efficient execution. We present SOL-ExecBench, a benchmark of 235 CUDA kernel optimization problems extracted from 124 production and emerging AI models spanning language, diffusion, vision, audio, video, and hybrid architectures, targeting NVIDIA Blackwell GPUs. The benchmark covers forward and backward workloads across BF16, FP8, and NVFP4, including kernels whose best performance is expected to rely on Blackwell-specific capabilities. Unlike prior benchmarks that evaluate kernels primarily relative to software implementations, SOL-ExecBench measures performance against analytically derived Speed-of-Light (SOL) bounds computed by SOLAR, our pipeline for deriving hardware-grounded SOL bounds, yielding a fixed target for hardware-efficient optimization. We report a SOL Score that quantifies how much of the gap between a release-defined scoring baseline and the hardware SOL bound a candidate kernel closes. To support robust evaluation of agentic optimizers, we additionally provide a sandboxed harness with GPU clock locking, L2 cache clearing, isolated subprocess execution, and static analysis based checks against common reward-hacking strategies. SOL-ExecBench reframes GPU kernel benchmarking from beating a mutable software baseline to closing the remaining gap to hardware Speed-of-Light.

Yuegui Huang, Zhiyuan Fang, Weiqi Luo, Ruoyu Wu, Wuhui Chen, Zibin Zheng

Categories: cs.LG Published: 2026-03-19
Despite the computational efficiency of MoE models, the excessive memory footprint and I/O overhead inherent in multi-expert architectures pose formidable challenges for real-time inference on resource-constrained edge platforms. While existing static methods struggle with a rigid latency-accuracy trade-off, we observe that expert importance is highly skewed and depth-dependent. Motivated by these insights, we propose DyMoE, a dynamic mixed-precision quantization framework designed for high-performance edge inference. Leveraging insights into expert importance skewness and depth-dependent sensitivity, DyMoE introduces: (1) importance-aware prioritization to dynamically quantize experts at runtime; (2) depth-adaptive scheduling to preserve semantic integrity in critical layers; and (3) look-ahead prefetching to overlap I/O stalls. Experimental results on commercial edge hardware show that DyMoE reduces Time-to-First-Token (TTFT) by 3.44x-22.7x and up to a 14.58x speedup in Time-Per-Output-Token (TPOT) compared to state-of-the-art offloading baselines, enabling real-time, accuracy-preserving MoE inference on resource-constrained edge devices.

Yicheng Zeng, Ruturaj S. Sambhus, Basit Muhammad Imran, Jeeseop Kim, Vittorio Pastore, Kaveh Akbari Hamed

Categories: cs.RO, math.OC Published: 2026-03-19
This paper proposes a fully decentralized model predictive control (MPC) framework with control barrier function (CBF) constraints for safety-critical trajectory planning in multi-robot legged systems. The incorporation of CBF constraints introduces explicit inter-agent coupling, which prevents direct decomposition of the resulting optimal control problems. To address this challenge, we reformulate the centralized safety-critical MPC problem using a structured distributed optimization framework based on the alternating direction method of multipliers (ADMM). By introducing a novel node-edge splitting formulation with consensus constraints, the proposed approach decomposes the global problem into independent node-local and edge-local quadratic programs that can be solved in parallel using only neighbor-to-neighbor communication. This enables fully decentralized trajectory optimization with symmetric computational load across agents while preserving safety and dynamic feasibility. The proposed framework is integrated into a hierarchical locomotion control architecture for quadrupedal robots, combining high-level distributed trajectory planning, mid-level nonlinear MPC enforcing single rigid body dynamics, and low-level whole-body control enforcing full-order robot dynamics. The effectiveness of the proposed approach is demonstrated through hardware experiments on two Unitree Go2 quadrupedal robots and numerical simulations involving up to four robots navigating uncertain environments with rough terrain and external disturbances. The results show that the proposed distributed formulation achieves performance comparable to centralized MPC while reducing the average per-cycle planning time by up to 51% in the four-agent case, enabling efficient real-time decentralized implementation.

Zhan Jin, Yu Luo, Yizhou Zhang, Ziyang Cui, Yuqing Wei, Xianchao Liu, Xueying Zeng, Qing Zhang

Categories: cs.CV, cs.AI Published: 2026-03-19
Conventional pixel-wise loss functions fail to enforce topological constraints in coronary vessel segmentation, producing fragmented vascular trees despite high pixel-level accuracy. We present ARIADNE, a two-stage framework coupling preference-aligned perception with RL-based diagnostic reasoning for topologically coherent stenosis detection. The perception module employs DPO to fine-tune the Sa2VA vision-language foundation model using Betti number constraints as preference signals, aligning the policy toward geometrically complete vessel structures rather than pixel-wise overlap metrics. The reasoning module formulates stenosis localization as a Markov Decision Process with an explicit rejection mechanism that autonomously defers ambiguous anatomical candidates such as bifurcations and vessel crossings, shifting from coverage maximization to reliability optimization. On 1,400 clinical angiograms, ARIADNE achieves state-of-the-art centerline Dice of 0.838, reduces false positives by 41% compared to geometric baselines. External validation on multi-center benchmarks ARCADE and XCAD confirms generalization across acquisition protocols. This represents the first application of DPO for topological alignment in medical imaging, demonstrating that preference-based learning over structural constraints mitigates topological violations while maintaining diagnostic sensitivity in interventional cardiology workflows.

Dimitrios Georgousis, Maria Lymperaiou, Angeliki Dimitriou, Giorgos Filandrianos, Giorgos Stamou

Categories: cs.CL Published: 2026-03-19
We evaluate Large Language Models (LLMs) in repeated game-theoretic settings to assess whether strategic performance reflects genuine reasoning or reliance on memorized patterns. We consider two canonical games, Prisoner's Dilemma (PD) and Rock-Paper-Scissors (RPS), upon which we introduce counterfactual variants that alter payoff structures and action labels, breaking familiar symmetries and dominance relations. Our multi-metric evaluation framework compares default and counterfactual instantiations, showcasing LLM limitations in incentive sensitivity, structural generalization and strategic reasoning within counterfactual environments.

Ting Gao, Stavros Orfanoudakis, Nan Lin, Elvin Isufi, Winnie Daamen, Serge Hoogendoorn

Categories: cs.LG Published: 2026-03-18
Diffusion-based policies have gained significant popularity in Reinforcement Learning (RL) due to their ability to represent complex, non-Gaussian distributions. Stochastic Differential Equation (SDE)-based diffusion policies often rely on indirect entropy control due to the intractability of the exact entropy, while also suffering from computationally prohibitive policy gradients through the iterative denoising chain. To overcome these issues, we propose Flow Matching Policy with Entropy Regularization (FMER), an Ordinary Differential Equation (ODE)-based online RL framework. FMER parameterizes the policy via flow matching and samples actions along a straight probability path, motivated by optimal transport. FMER leverages the model's generative nature to construct an advantage-weighted target velocity field from a candidate set, steering policy updates toward high-value regions. By deriving a tractable entropy objective, FMER enables principled maximum-entropy optimization for enhanced exploration. Experiments on sparse multi-goal FrankaKitchen benchmarks demonstrate that FMER outperforms state-of-the-art methods, while remaining competitive on standard MuJoco benchmarks. Moreover, FMER reduces training time by 7x compared to heavy diffusion baselines (QVPO) and 10-15% relative to efficient variants.

Swagat Padhan, Lakshya Jain, Bhavya Minesh Shah, Omkar Patil, Thao Nguyen, Nakul Gopalan

Categories: cs.RO, cs.AI, cs.CL, cs.CV, cs.LG Published: 2026-03-19
Robots collaborating with humans must convert natural language goals into actionable, physically grounded decisions. For example, executing a command such as "go two meters to the right of the fridge" requires grounding semantic references, spatial relations, and metric constraints within a 3D scene. While recent vision language models (VLMs) demonstrate strong semantic grounding capabilities, they are not explicitly designed to reason about metric constraints in physically defined spaces. In this work, we empirically demonstrate that state-of-the-art VLM-based grounding approaches struggle with complex metric-semantic language queries. To address this limitation, we propose MAPG (Multi-Agent Probabilistic Grounding), an agentic framework that decomposes language queries into structured subcomponents and queries a VLM to ground each component. MAPG then probabilistically composes these grounded outputs to produce metrically consistent, actionable decisions in 3D space. We evaluate MAPG on the HM-EQA benchmark and show consistent performance improvements over strong baselines. Furthermore, we introduce a new benchmark, MAPG-Bench, specifically designed to evaluate metric-semantic goal grounding, addressing a gap in existing language grounding evaluations. We also present a real-world robot demonstration showing that MAPG transfers beyond simulation when a structured scene representation is available.

Amartya Mukherjee, Maxwell Fitzsimmons, David C. Del Rey Fernández, Jun Liu

Categories: cs.LG, math.AP, math.FA Published: 2026-03-19
Uncertainty quantification for partial differential equations is traditionally grounded in discretization theory, where solution error is controlled via mesh/grid refinement. Physics-informed neural networks fundamentally depart from this paradigm: they approximate solutions by minimizing residual losses at collocation points, introducing new sources of error arising from optimization, sampling, representation, and overfitting. As a result, the generalization error in the solution space remains an open problem. Our main theoretical contribution establishes generalization bounds that connect residual control to solution-space error. We prove that when neural approximations lie in a compact subset of the solution space, vanishing residual error guarantees convergence to the true solution. We derive deterministic and probabilistic convergence results and provide certified generalization bounds translating residual, boundary, and initial errors into explicit solution error guarantees.

Yuyang Liu

Categories: cs.AI, cs.DC Published: 2026-03-19
Combinatorial optimization problems arise in logistics, scheduling, and resource allocation, yet existing approaches face a fundamental trade-off among generality, performance, and usability. We present cuGenOpt, a GPU-accelerated general-purpose metaheuristic framework that addresses all three dimensions simultaneously. At the engine level, cuGenOpt adopts a "one block evolves one solution" CUDA architecture with a unified encoding abstraction (permutation, binary, integer), a two-level adaptive operator selection mechanism, and hardware-aware resource management. At the extensibility level, a user-defined operator registration interface allows domain experts to inject problem-specific CUDA search operators. At the usability level, a JIT compilation pipeline exposes the framework as a pure-Python API, and an LLM-based modeling assistant converts natural-language problem descriptions into executable solver code. Experiments across five thematic suites on three GPU architectures (T4, V100, A800) show that cuGenOpt outperforms general MIP solvers by orders of magnitude, achieves competitive quality against specialized solvers on instances up to n=150, and attains 4.73% gap on TSP-442 within 30s. Twelve problem types spanning five encoding variants are solved to optimality. Framework-level optimizations cumulatively reduce pcb442 gap from 36% to 4.73% and boost VRPTW throughput by 75-81%. Code: https://github.com/L-yang-yang/cugenopt

Reagan Mozer

Categories: stat.ME, stat.ML Published: 2026-03-19
Prediction-powered inference (PPI) is a rapidly growing framework for combining machine learning predictions with a small set of gold-standard labels to conduct valid statistical inference. In this article, I argue that the core estimators underlying PPI are equivalent to well-established estimators from the survey sampling literature dating back to the 1970s. Specifically, the PPI estimator for a population mean is algebraically equivalent to the difference estimator of Cassel et al. (1976), and PPI plus corresponds to the generalized regression (GREG) estimator of Sarndal et al. (2003). Recognizing this equivalence, I consider what part of PPI is inherited from a long-standing literature in statistics, what part is genuinely new, and where inferential claims require care. After introducing the two frameworks and establishing their equivalence, I break down where PPI diverges from model-assisted estimation, including differences in the mode of inference, the role of the unlabeled data pool, and the consequences of differential prediction error for subgroup estimands such as the average treatment effect. I then identify what each framework offers the other: PPI researchers can draw on the survey sampling literature's well-developed theory of calibration, optimal allocation, and design-based diagnostics, while survey sampling researchers can benefit from PPI's extensions to non-standard estimands and its accessible software ecosystem. The article closes with a call for integration between these two communities, motivated by the growing use of large language models as measurement instruments in applied research.

Pepe Alonso, Sergio Yovine, Victor A. Braberman

Categories: cs.SE, cs.AI Published: 2026-03-18
AI coding agents can resolve real-world software issues, yet they frequently introduce regressions -- breaking tests that previously passed. Current benchmarks focus almost exclusively on resolution rate, leaving regression behavior under-studied. This paper presents TDAD (Test-Driven Agentic Development), an open-source tool that performs pre-change impact analysis for AI coding agents. TDAD builds a dependency map between source code and tests so that before committing a patch, the agent knows which tests to verify and can self-correct. The map is delivered as a lightweight agent skill -- a static text file the agent queries at runtime. Evaluated on SWE-bench Verified with two open-weight models running on consumer hardware (Qwen3-Coder 30B, 100 instances; Qwen3.5-35B-A3B, 25 instances), TDAD reduced regressions by 70% (6.08% to 1.82%) compared to a vanilla baseline. In contrast, adding TDD procedural instructions without targeted test context increased regressions to 9.94% -- worse than no intervention at all. When deployed as an agent skill with a different model and framework, TDAD improved issue-resolution rate from 24% to 32%, confirming that surfacing contextual information outperforms prescribing procedural workflows. All code, data, and logs are publicly available at https://github.com/pepealonso95/TDAD.

Kwanyoung Lee, SeungJu Cha, Yebin Ahn, Hyunwoo Oh, Sungho Koh, Dong-Jin Kim

Categories: cs.CV Published: 2026-03-19
Diffusion-based text-to-image (T2I) models have made remarkable progress in generating photorealistic and semantically rich images. However, when the target concepts lie in low-density regions of the training distribution, these models often produce semantically misaligned or structurally inconsistent results. This limitation arises from the long-tailed nature of text-image datasets, where rare concepts or editing instructions are underrepresented. To address this, we introduce Adaptive Auxiliary Prompt Blending (AAPB) - a unified framework that stabilizes the diffusion process in low-density regions. AAPB leverages auxiliary anchor prompts to provide semantic support in rare concept generation and structural support in image editing, ensuring faithful guidance toward the target prompt. Unlike prior heuristic prompt alternation methods, AAPB derives a closed-form adaptive coefficient that optimally balances the influence between the auxiliary anchor and the target prompt at each diffusion step. Grounded in Tweedie's identity, our formulation provides a principled and training-free framework for adaptive prompt blending, ensuring stable and target-faithful generation. We demonstrate the effectiveness of adaptive interpolation over fixed interpolation through controlled experiments and empirically show consistent improvements on the RareBench and FlowEdit datasets, achieving superior semantic accuracy and structural fidelity compared to prior training-free baselines.

Kwanyoung Lee, Hyunwoo Oh, SeungJu Cha, Sungho Koh, Dong-Jin Kim

Categories: cs.CV Published: 2026-03-19
Generating rare compositional concepts in text-to-image synthesis remains a challenge for diffusion models, particularly for attributes that are uncommon in the training data. While recent approaches, such as R2F, address this challenge by utilizing LLM for prompt scheduling, they suffer from inherent variance due to the randomness of language models and suboptimal guidance from iterative text embedding switching. To address these problems, we propose the ADAPT framework, a training-free framework that deterministically plans and semantically aligns prompt schedules, providing consistent guidance to enhance the composition of rare concepts. By leveraging attention scores and orthogonal components, ADAPT significantly enhances compositional generation of rare concepts in the RareBench benchmark without additional training or fine-tuning. Through comprehensive experiments, we demonstrate that ADAPT achieves superior performance in RareBench and accurately reflects the semantic information of rare attributes, providing deterministic and precise control over the generation of rare compositions without compromising visual integrity.

Chonghan Liu, Yimin Du, Qi An, Xin He, Cunqi Zhai, Fei Tan, Weijia Lin, Xiaochun Gong, Yongchao Deng, Shousheng Jia, Xiangzheng Zhang

Categories: cs.CL, cs.AI Published: 2026-03-19
Large language models frequently exhibit suboptimal performance on low resource languages, primarily due to inefficient subword segmentation and systemic training data imbalances. In this paper, we propose Variable Entropy Policy Optimization (VEPO), which leverages Reinforcement Learning with Verifiable Rewards to incorporate deterministic structural constraints into the policy alignment process. This framework ensures prescribed sequence length, robust format consistency, and rigorous linguistic well formedness, all enforced during training. Central to our approach is a variable entropy mechanism that enables the model to dynamically calibrate the equilibrium between literal fidelity and semantic naturalness by modulating the exploration exploitation manifold. By integrating entropy tempered advantage estimation with asymmetric clipping, VEPO sustains robust exploration while mitigating policy collapse. Empirical evaluations across 90 FLORES-200, COMET-22, chrF directions demonstrate that VEPO yields substantial improvements in both tokenization efficiency and translation quality, bridging the performance gap for underrepresented languages.

Skyler Seto, Pierre Ablin, Anastasiia Filippova, Jiayuan Ye, Louis Bethune, Angelos Katharopoulos, David Grangier

Categories: cs.CL, cs.LG Published: 2026-03-19
Language models achieve impressive performance on a variety of knowledge, language, and reasoning tasks due to the scale and diversity of pretraining data available. The standard training recipe is a two-stage paradigm: pretraining first on the full corpus of data followed by specialization on a subset of high quality, specialized data from the full corpus. In the multi-domain setting, this involves continued pretraining of multiple models on each specialized domain, referred to as split model training. We propose a method for pretraining multiple models independently over a general pretraining corpus, and determining the optimal compute allocation between pretraining and continued pretraining using scaling laws. Our approach accurately predicts the loss of a model of size N with D pretraining and D' specialization tokens, and extrapolates to larger model sizes and number of tokens. Applied to language model training, our approach improves performance consistently across common sense knowledge and reasoning benchmarks across different model sizes and compute budgets.

Lei Yang, Han Wan, Min Zhang, Ling Liang

Categories: math.OC, cs.LG Published: 2026-03-19
In this paper, we study a nonconvex, nonsmooth, and non-Lipschitz generalized symmetric matrix factorization model that unifies a broad class of matrix factorization formulations arising in machine learning, image science, engineering, and related areas. We first establish two exactness properties. On the modeling side, we prove an exact penalty property showing that, under suitable conditions, the symmetry-inducing quadratic penalty enforces symmetry whenever the penalty parameter is sufficiently large but finite, thereby exactly recovering the associated symmetric formulation. On the algorithmic side, we introduce an auxiliary-variable splitting formulation and establish an exact relaxation relationship that rigorously links stationary points of the original objective function to those of a relaxed potential function. Building on these exactness properties, we propose an average-type nonmonotone alternating updating method (A-NAUM) based on the relaxed potential function. At each iteration, A-NAUM alternately updates the two factor blocks by (approximately) minimizing the potential function, while the auxiliary block is updated in closed form. To ensure the convergence and enhance practical performance, we further incorporate an average-type nonmonotone line search and show that it is well-defined under mild conditions. Moreover, based on the Kurdyka-Łojasiewicz property and its associated exponent, we establish global convergence of the entire sequence to a stationary point and derive convergence rate results. Finally, numerical experiments on real datasets demonstrate the efficiency of A-NAUM.

Jonathan Lys, Vincent Gripon, Bastien Pasdeloup, Axel Marmoret, Lukas Mauch, Fabien Cardinaux, Ghouthi Boukli Hacene

Categories: cs.AI, cs.LG Published: 2026-03-19
Discrete diffusion models are promising alternatives to autoregressive approaches for text generation, yet their decoding methods remain under-studied. Standard decoding methods for autoregressive models, such as beam search, do not directly apply to iterative denoising, and existing diffusion decoding techniques provide limited control over in-batch diversity. To bridge this gap, we introduce a generalized beam-search framework for discrete diffusion that generates candidates in parallel and supports modular beam-selection objectives. As a diversity-focused instantiation, we propose D5P4, which formulates the selection step as MAP inference over a Determinantal Point Process. Leveraging a scalable greedy solver, D5P4 maintains multi-GPU compatibility and enables an explicit trade-off between model probability and target diversity with near-zero compute overhead. Experiments on free-form generation and question answering demonstrate that D5P4 improves diversity over strong baselines while maintaining competitive generation quality.

Ruilin Li, Heming Zou, Xiufeng Yan, Zheming Liang, Jie Yang, Chenliang Li, Xue Yang

Categories: cs.LG Published: 2026-03-19
Recent paradigms in Random Projection Layer (RPL)-based continual representation learning have demonstrated superior performance when building upon a pre-trained model (PTM). These methods insert a randomly initialized RPL after a PTM to enhance feature representation in the initial stage. Subsequently, a linear classification head is used for analytic updates in the continual learning stage. However, under severe domain gaps between pre-trained representations and target domains, a randomly initialized RPL exhibits limited expressivity under large domain shifts. While largely scaling up the RPL dimension can improve expressivity, it also induces an ill-conditioned feature matrix, thereby destabilizing the recursive analytic updates of the linear head. To this end, we propose the Stochastic Continual Learner with MemoryGuard Supervisory Mechanism (SCL-MGSM). Unlike random initialization, MGSM constructs the projection layer via a principled, data-guided mechanism that progressively selects target-aligned random bases to adapt the PTM representation to downstream tasks. This facilitates the construction of a compact yet expressive RPL while improving the numerical stability of analytic updates. Extensive experiments on multiple exemplar-free Class Incremental Learning (CIL) benchmarks demonstrate that SCL-MGSM achieves superior performance compared to state-of-the-art methods.

Zikang Ding, Junchi Yao, Junhao Li, Yi Zhang, Wenbo Jiang, Hongbo Liu, Lijie Hu

Categories: cs.CL, cs.AI Published: 2026-03-19
Large language models (LLMs) exhibit pronounced social biases. Output-level or data-optimization--based debiasing methods cannot fully resolve these biases, and many prior works have shown that biases are embedded in internal representations. We propose \underline{U}nified \underline{G}raph \underline{I}somorphism for \underline{D}ebiasing large language models (\textit{\textbf{UGID}}), an internal-representation--level debiasing framework for large language models that models the Transformer as a structured computational graph, where attention mechanisms define the routing edges of the graph and hidden states define the graph nodes. Specifically, debiasing is formulated as enforcing invariance of the graph structure across counterfactual inputs, with differences allowed only on sensitive attributes. \textit{\textbf{UGID}} jointly constrains attention routing and hidden representations in bias-sensitive regions, effectively preventing bias migration across architectural components. To achieve effective behavioral alignment without degrading general capabilities, we introduce a log-space constraint on sensitive logits and a selective anchor-based objective to preserve definitional semantics. Extensive experiments on large language models demonstrate that \textit{\textbf{UGID}} effectively reduces bias under both in-distribution and out-of-distribution settings, significantly reduces internal structural discrepancies, and preserves model safety and utility.

Leonardo Chiani, Pietro Andreoni, Laurent Drouet, Tobias Schmidt, Katrin Sievert, Bjerne Steffen, Massimo Tavoni

Categories: stat.AP Published: 2026-03-19
Direct air carbon capture and storage (DACCS) is a promising CO2 removal technology, but its deployment at scale remains speculative. Yet, its technological, economic, and policy-related uncertainties have often been overlooked in mitigation pathways. This paper conducts the first uncertainty quantification and global sensitivity analysis of DACCS on technological, market, financial and public support drivers, using a detailed-process Integrated Assessment Model and newly developed sensitivity algorithms. We find that DACCS deployment exhibits a fat-tailed distribution: most scenarios show modest technology uptake, but there is a small but non-zero probability (4-6%) of achieving gigaton-scale removals by mid-century. Scaling DACCS to gigaton levels requires subsidies that always exceed 200-330 USD/tCO2 and are sustained for decades, resulting in a public support programme of 900-3000 USD Billions. Such an effort pays back by mid-century, but only if accompanied by strong emission reduction policies. These findings highlight the critical role of climate policies in enabling a robust and economically sustainable CO2 removal strategy.

Mingxing Zhang, Nicola Rossberg, Simone Innocente, Katarzyna Komolibus, Rekha Gautam, Barry O'Sullivan, Luca Longo, Andrea Visentin

Categories: cs.LG Published: 2026-03-19
In recent years, machine learning models have been increasingly applied to spectroscopic datasets for chemical and biomedical analysis. For their successful adoption, particularly in clinical and safety-critical settings, professionals and researchers must be able to understand and trust the reasoning behind model predictions. However, the inherently high dimensionality and strong collinearity of spectroscopy data pose a fundamental challenge to model explainability. These properties not only complicate model training but also undermine the stability and consistency of explanations, leading to fluctuations in feature importance across repeated training runs. Feature extraction techniques have been used to reduce the input dimensionality; these new features hinder the connection between the prediction and the original signal. This study proposes SHAPCA, an explainable machine learning pipeline that combines Principal Component Analysis (for dimensionality reduction) and Shapely Additive exPlanations (for post hoc explanation) to provide explanations in the original input space, which a practitioner can interpret and link back to the biological components. The proposed framework enables analysis from both global and local perspectives, revealing the spectral bands that drive overall model behaviour as well as the instance-specific features that influence individual predictions. Numerical analysis demonstrated the interpretability of the results and greater consistency across different runs.

Ines Aitsahalia, Kiyohito Iigaya

Categories: cs.LG, q-bio.NC Published: 2026-03-19
Learning systems must balance generalization across experiences with discrimination of task-relevant details. Effective learning therefore requires representations that support both. Online latent-cause models support incremental inference but assume flat partitions, whereas hierarchical Bayesian models capture multilevel structure but typically require offline inference. We introduce the Hierarchical Online Learning of Multiscale Experience Structure (HOLMES) model, a computational framework for hierarchical latent structure learning through online inference. HOLMES combines a variation on the nested Chinese Restaurant Process prior with sequential Monte Carlo inference to perform tractable trial-by-trial inference over hierarchical latent representations without explicit supervision over the latent structure. In simulations, HOLMES matched the predictive performance of flat models while learning more compact representations that supported one-shot transfer to higher-level latent categories. In a context-dependent task with nested temporal structure, HOLMES also improved outcome prediction relative to flat models. These results provide a tractable computational framework for discovering hierarchical structure in sequential data.

Qiang Li, XiangRui Zhang, Haining Wang

Categories: cs.AI, cs.CR, cs.SE Published: 2026-03-19
Binary vulnerability analysis is increasingly performed by LLM-based agents in an iterative, multi-pass manner, with the model as the core decision-maker. However, how such systems organize exploration over hundreds of reasoning steps remains poorly understood, due to limited context windows and implicit token-level behaviors. We present the first large-scale, trace-level study showing that multi-pass LLM reasoning gives rise to structured, token-level implicit patterns. Analyzing 521 binaries with 99,563 reasoning steps, we identify four dominant patterns: early pruning, path-dependent lock-in, targeted backtracking, and knowledge-guided prioritization that emerge implicitly from reasoning traces. These token-level implicit patterns serve as an abstraction of LLM reasoning: instead of explicit control-flow or predefined heuristics, exploration is organized through implicit decisions regulating path selection, commitment, and revision. Our analysis shows these patterns form a stable, structured system with distinct temporal roles and measurable characteristics. Our results provide the first systematic characterization of LLM-driven binary analysis and a foundation for more reliable analysis systems.

Yiren Lu, Yi Du, Disheng Liu, Yunlai Zhou, Chen Wang, Yu Yin

Categories: cs.CV, cs.RO Published: 2026-03-19
Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene graphs or static view-based snapshots, lack \textit{post-hoc re-observability}. If an initial observation misses a target, the resulting memory omission is often irrecoverable. To bridge this gap, we propose \textbf{GSMem}, a zero-shot embodied exploration and reasoning framework built upon 3D Gaussian Splatting (3DGS). By explicitly parameterizing continuous geometry and dense appearance, 3DGS serves as a persistent spatial memory that endows the agent with \textit{Spatial Recollection}: the ability to render photorealistic novel views from optimal, previously unoccupied viewpoints. To operationalize this, GSMem employs a retrieval mechanism that simultaneously leverages parallel object-level scene graphs and semantic-level language fields. This complementary design robustly localizes target regions, enabling the agent to ``hallucinate'' optimal views for high-fidelity Vision-Language Model (VLM) reasoning. Furthermore, we introduce a hybrid exploration strategy that combines VLM-driven semantic scoring with a 3DGS-based coverage objective, balancing task-aware exploration with geometric coverage. Extensive experiments on embodied question answering and lifelong navigation demonstrate the robustness and effectiveness of our framework

Mohammad Al Ridhawi, Mahtab Haj Ali, Hussein Al Osman

Categories: cs.LG, cs.AI, q-fin.ST Published: 2026-03-19
Stock markets exhibit regime-dependent behavior where prediction models optimized for stable conditions often fail during volatile periods. Existing approaches typically treat all market states uniformly or require manual regime labeling, which is expensive and quickly becomes stale as market dynamics evolve. This paper introduces an adaptive prediction framework that adaptively identifies deviations from normal market conditions and routes data through specialized prediction pathways. The architecture consists of three components: (1) an autoencoder trained on normal market conditions that identifies anomalous regimes through reconstruction error, (2) dual node transformer networks specialized for stable and event-driven market conditions respectively, and (3) a Soft Actor-Critic reinforcement learning controller that adaptively tunes the regime detection threshold and pathway blending weights based on prediction performance feedback. The reinforcement learning component enables the system to learn adaptive regime boundaries, defining anomalies as market states where standard prediction approaches fail. Experiments on 20 S&P 500 stocks spanning 1982 to 2025 demonstrate that the proposed framework achieves 0.68% MAPE for one-day predictions without the reinforcement controller and 0.59% MAPE with the full adaptive system, compared to 0.80% for the baseline integrated node transformer. Directional accuracy reaches 72% with the complete framework. The system maintains robust performance during high-volatility periods, with MAPE below 0.85% when baseline models exceed 1.5%. Ablation studies confirm that each component contributes meaningfully: autoencoder routing accounts for 36% relative MAPE degradation upon removal, followed by the SAC controller at 15% and the dual-path architecture at 7%.

Miguel Ángel Berbel, Marco Castrillón López

Categories: math.DG, math-ph, math.DS Published: 2026-03-19
This paper presents a Hamiltonian reduction procedure for field theories over affine principal bundles introducing a canonical identification to describe the reduced multisymplectic space without the introduction of a connection. The main goal is to provide a Hamiltonian analogue of the Lagrangian reduction theory developed in M. Castrillón López, P. M. Chacón, and P. L. García. J. Geom. Mech., 5(4):399-414, 2013. The core of this work lies in the derivation of this canonical identification, the reduced Hamilton-Cartan equations, and a reduced covariant bracket that describes the dynamics. Finally, this theoretical framework is illustrated with a fundamental example: molecular strands.

Victor Nikhil Antony, Zhili Gong, Yoonjae Kim, Chien-Ming Huang

Categories: cs.RO, cs.HC Published: 2026-03-19
We present M, an open-source, low-cost social robot platform designed to reduce platform friction that slows social robotics research by making robots easier to reproduce, modify, and deploy in real-world settings. M combines a modular mechanical design, multimodal sensing, and expressive yet mechanically simple actuation architecture with a ROS2-native software package that cleanly separates perception, expression control, and data management. The platform includes a simulation environment with interface equivalence to hardware to support rapid sim-to-real transfer of interaction behaviors. We demonstrate extensibility through additional sensing/actuation modules and provide example interaction templates for storytelling and two-way conversational coaching. Finally, we report real-world use in participatory design and week-long in-home deployments, showing how M can serve as a practical foundation for longitudinal, reproducible social robotics research.

Zhuofan Li, Hongkun Yang, Zhenyang Chen, Yangxuan Chen, Yingyan, Lin, Chaojian Li

Categories: cs.LG, cs.RO Published: 2026-03-19
Vision-Language-Action (VLA) models have recently enabled embodied agents to perform increasingly complex tasks by jointly reasoning over visual, linguistic, and motor modalities. However, we find that the prevailing notion of ``efficiency'' in current VLA research, characterized by parameters, FLOPs, or token decoding throughput, does not reflect actual performance on robotic platforms. In real-world execution, efficiency is determined by system-level embodied behaviors such as task completion time, trajectory smoothness, cumulative joint rotation, and motion energy. Through controlled studies across model compression, token sparsification, and action sequence compression, we make several observations that challenge common assumptions. (1) Methods that reduce computation under conventional metrics often increase end-to-end execution cost or degrade motion quality, despite maintaining task success rates. (2) System-level embodied efficiency metrics reveal performance differences in the learned action policies that remain hidden under conventional evaluations. (3) Common adaptation methods such as in-context prompting or supervised fine-tuning show only mild and metric-specific improvements in embodied efficiency. While these methods can reduce targeted embodied-efficiency metrics such as jerk or action rate, the resulting gains may come with trade-offs in other metrics, such as longer completion time. Taken together, our results suggest that conventional inference efficiency metrics can overlook important aspects of embodied execution. Incorporating embodied efficiency provides a more complete view of policy behavior and practical performance, enabling fairer and more comprehensive comparisons of VLA models.

Giacomo Antonioli, Paola Boito, Gianna M. Del Corso, Margherita Porcelli

Categories: quant-ph, math.NA, math.QA Published: 2026-03-19
Quantum block encoding (QBE) is a crucial step in the development of most quantum algorithms, as it provides an embedding of a given matrix into a suitable larger unitary matrix. Historically, the development of efficient techniques for QBE has mostly focused on sparse matrices; less effort has been devoted to data-sparse (e.g., rank-structured) matrices. In this work we examine a particular case of rank structure, namely, one-pair semiseparable matrices. We present a new block encoding approach that relies on a suitable factorization of the given matrix as the product of triangular and diagonal factors. To encode the matrix, the algorithm needs $2\log(N)+7$ ancillary qubits. This process takes polylogarithmic time and has an error of $\mathcal{O}(N^2)$, where $N$ is the matrix size.

Aravind Krishnan, Karolina Stańczak, Dietrich Klakow

Categories: cs.LG Published: 2026-03-19
As Spoken Language Models (SLMs) integrate speech and text modalities, they inherit the safety vulnerabilities of their LLM backbone and an expanded attack surface. SLMs have been previously shown to be susceptible to jailbreaking, where adversarial prompts induce harmful responses. Yet existing attacks largely remain unimodal, optimizing either text or audio in isolation. We explore gradient-based multimodal jailbreaks by introducing JAMA (Joint Audio-text Multimodal Attack), a joint multimodal optimization framework combining Greedy Coordinate Gradient (GCG) for text and Projected Gradient Descent (PGD) for audio, to simultaneously perturb both modalities. Evaluations across four state-of-the-art SLMs and four audio types demonstrate that JAMA surpasses unimodal jailbreak rate by 1.5x to 10x. We analyze the operational dynamics of this joint attack and show that a sequential approximation method makes it 4x to 6x faster. Our findings suggest that unimodal safety is insufficient for robust SLMs. The code and data are available at https://repos.lsv.uni-saarland.de/akrishnan/multimodal-jailbreak-slm

Harald Minde Hansen, Nandita Gallacher, Nicholas B. Andrews, Kristin Y. Pettersen, Jan Tommy Gravdahl, Mario di Castro

Categories: cs.RO Published: 2026-03-19
This paper presents the design, modeling, and fabrication of 3D-printed, tendon-actuated continuum robots featuring a flexible, tapered backbone constructed from thermoplastic polyurethane (TPU). Our scalable design incorporates an integrated electronics base housing that enables direct tendon tension control and sensing via actuators and compression load cells. Unlike many continuum robots that are single-purpose and costly, the proposed design prioritizes customizability, rapid assembly, and low cost while enabling high curvature and enhanced distal compliance through geometric tapering, thereby supporting a broad range of compliant robotic inspection and manipulation tasks. We develop a generalized forward kinetostatic model of the tapered backbone based on Cosserat rod theory using a Newtonian approach, extending existing tendon-actuated Cosserat rod formulations to explicitly account for spatially varying backbone cross-sectional geometry. The model captures the graded stiffness profile induced by the tapering and enables systematic exploration of the configuration space as a function of the geometric design parameters. Specifically, we analyze how the backbone taper angle influences the robot's configuration space and manipulability. The model is validated against motion capture data, achieving centimeter-level shape prediction accuracy after calibrating Young's modulus via a line search that minimizes modeling error. We further demonstrate teleoperated grasping using an endoscopic gripper routed along the continuum robot, mounted on a 6-DoF robotic arm. Parameterized iLogic/CAD scripts are provided for rapid geometry generation and scaling. The presented framework establishes a simple, rapid, and reproducible pathway from parametric design to controlled tendon actuation for tapered, tendon-driven continuum robots manufactured using fused deposition modeling 3D printers.

Ilia Sudakov, Artem Babenko, Dmitry Baranchuk

Categories: cs.CV Published: 2026-03-19
Class-conditional generative models have emerged as accurate and robust classifiers, with diffusion models demonstrating clear advantages over other visual generative paradigms, including autoregressive (AR) models. In this work, we revisit visual AR-based generative classifiers and identify an important limitation of prior approaches: their reliance on a fixed token order, which imposes a restrictive inductive bias for image understanding. We observe that single-order predictions rely more on partial discriminative cues, while averaging over multiple token orders provides a more comprehensive signal. Based on this insight, we leverage recent any-order AR models to estimate order-marginalized predictions, unlocking the high classification potential of AR models. Our approach consistently outperforms diffusion-based classifiers across diverse image classification benchmarks, while being up to 25x more efficient. Compared to state-of-the-art self-supervised discriminative models, our method delivers competitive classification performance - a notable achievement for generative classifiers.

Weilin Chen, Jiahao Rao, Wenhao Wang, Xinyang Li, Xuan Cheng, Liujuan Cao

Categories: cs.CV, cs.AI Published: 2026-03-19
The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures with insufficient quality, artifacts, and baked-in shading. To overcome these limitations, we introduce CustomTex, a novel framework for instance-level, high-fidelity scene texturing driven by reference images. CustomTex takes an untextured 3D scene and a set of reference images specifying the desired appearance for each object instance, and generates a unified, high-resolution texture map. The core of our method is a dual-distillation approach that separates semantic control from pixel-level enhancement. We employ semantic-level distillation, equipped with an instance cross-attention, to ensure semantic plausibility and ``reference-instance'' alignment, and pixel-level distillation to enforce high visual fidelity. Both are unified within a Variational Score Distillation (VSD) optimization framework. Experiments demonstrate that CustomTex achieves precise instance-level consistency with reference images and produces textures with superior sharpness, reduced artifacts, and minimal baked-in shading compared to state-of-the-art methods. Our work establishes a more direct and user-friendly path to high-quality, customizable 3D scene appearance editing.

Maksym Del, Markus Kängsepp, Marharyta Domnich, Ardi Tampuu, Lisa Yankovskaya, Meelis Kull, Mark Fishel

Categories: cs.AI, cs.CL, cs.LG Published: 2026-03-19
Uncertainty estimation is critical for deploying reasoning language models, yet remains poorly understood under extended chain-of-thought reasoning. We study parallel sampling as a fully black-box approach using verbalized confidence and self-consistency. Across three reasoning models and 17 tasks spanning mathematics, STEM, and humanities, we characterize how these signals scale. Both self-consistency and verbalized confidence scale in reasoning models, but self-consistency exhibits lower initial discrimination and lags behind verbalized confidence under moderate sampling. Most uncertainty gains, however, arise from signal combination: with just two samples, a hybrid estimator improves AUROC by up to $+12$ on average and already outperforms either signal alone even when scaled to much larger budgets, after which returns diminish. These effects are domain-dependent: in mathematics, the native domain of RLVR-style post-training, reasoning models achieve higher uncertainty quality and exhibit both stronger complementarity and faster scaling than in STEM or humanities.

Yunhui Cai, Joar Bagge, Per-Gunnar Martinsson

Categories: math.NA, math-ph, physics.comp-ph Published: 2026-03-19
The paper describes a numerical method for solving acoustic multibody scattering problems in two and three dimensions. The idea is to compute a highly accurate approximation to the scattering operator for each body through a local computation, and then use these scattering matrices to form a global linear system. The resulting coefficient matrix is relatively well-conditioned, even for problems involving a very large number of scatterers. The linear system is amenable to iterative solvers, and can readily be accelerated via fast algorithms for the matrix-vector multiplication such as the fast multipole method. The key point of the work is that the local scattering matrices can be constructed using potentially ill-conditioned techniques such as the method of fundamental solutions (MFS), while still maintaining scalability and numerical stability of the global solver. The resulting algorithm is simple, as the MFS is far simpler to implement than alternative techniques based on discretizing boundary integral equations using Nyström or Galerkin.