Weekly ArXiv Paper Feed
Discover the latest research papers from arXiv.
Diffusion Transformers (DiTs) power high-fidelity video world models but remain computationally expensive due to sequential denoising and costly spatio-temporal attention. Training-free feature caching accelerates inference by reusing intermediate activations across denoising steps; however, existing methods largely rely on a Zero-Order Hold assumption i.e., reusing cached features as static snapshots when global drift is small. This often leads to ghosting artifacts, blur, and motion inconsistencies in dynamic scenes. We propose \textbf{WorldCache}, a Perception-Constrained Dynamical Caching framework that improves both when and how to reuse features. WorldCache introduces motion-adaptive thresholds, saliency-weighted drift estimation, optimal approximation via blending and warping, and phase-aware threshold scheduling across diffusion steps. Our cohesive approach enables adaptive, motion-consistent feature reuse without retraining. On Cosmos-Predict2.5-2B evaluated on PAI-Bench, WorldCache achieves \textbf{2.3$\times$} inference speedup while preserving \textbf{99.4\%} of baseline quality, substantially outperforming prior training-free caching approaches. Our code can be accessed on \href{https://umair1221.github.io/World-Cache/}{World-Cache}.
Long video understanding remains challenging for multimodal large language models (MLLMs) due to limited context windows, which necessitate identifying sparse query-relevant video segments. However, existing methods predominantly localize clues based solely on the query, overlooking the video's intrinsic structure and varying relevance across segments. To address this, we propose VideoDetective, a framework that integrates query-to-segment relevance and inter-segment affinity for effective clue hunting in long-video question answering. Specifically, we divide a video into various segments and represent them as a visual-temporal affinity graph built from visual similarity and temporal proximity. We then perform a Hypothesis-Verification-Refinement loop to estimate relevance scores of observed segments to the query and propagate them to unseen segments, yielding a global relevance distribution that guides the localization of the most critical segments for final answering with sparse observation. Experiments show our method consistently achieves substantial gains across a wide range of mainstream MLLMs on representative benchmarks, with accuracy improvements of up to 7.5% on VideoMME-long. Our code is available at https://videodetective.github.io/
Latent diffusion models (LDMs) enable high-fidelity synthesis by operating in learned latent spaces. However, training state-of-the-art LDMs requires complex staging: a tokenizer must be trained first, before the diffusion model can be trained in the frozen latent space. We propose UNITE - an autoencoder architecture for unified tokenization and latent diffusion. UNITE consists of a Generative Encoder that serves as both image tokenizer and latent generator via weight sharing. Our key insight is that tokenization and generation can be viewed as the same latent inference problem under different conditioning regimes: tokenization infers latents from fully observed images, whereas generation infers them from noise together with text or class conditioning. Motivated by this, we introduce a single-stage training procedure that jointly optimizes both tasks via two forward passes through the same Generative Encoder. The shared parameters enable gradients to jointly shape the latent space, encouraging a "common latent language". Across image and molecule modalities, UNITE achieves near state of the art performance without adversarial losses or pretrained encoders (e.g., DINO), reaching FID 2.12 and 1.73 for Base and Large models on ImageNet 256 x 256. We further analyze the Generative Encoder through the lenses of representation alignment and compression. These results show that single stage joint training of tokenization & generation from scratch is feasible.
We present UniMotion, to our knowledge the first unified framework for simultaneous understanding and generation of human motion, natural language, and RGB images within a single architecture. Existing unified models handle only restricted modality subsets (e.g., Motion-Text or static Pose-Image) and predominantly rely on discrete tokenization, which introduces quantization errors and disrupts temporal continuity. UniMotion overcomes both limitations through a core principle: treating motion as a first-class continuous modality on equal footing with RGB. A novel Cross-Modal Aligned Motion VAE (CMA-VAE) and symmetric dual-path embedders construct parallel continuous pathways for Motion and RGB within a shared LLM backbone. To inject visual-semantic priors into motion representations without requiring images at inference, we propose Dual-Posterior KL Alignment (DPA), which distills a vision-fused encoder's richer posterior into the motion-only encoder. To address the cold-start problem -- where text supervision alone is too sparse to calibrate the newly introduced motion pathway -- we further propose Latent Reconstruction Alignment (LRA), a self-supervised pre-training strategy that uses dense motion latents as unambiguous conditions to co-calibrate the embedder, backbone, and flow head, establishing a stable motion-aware foundation for all downstream tasks. UniMotion achieves state-of-the-art performance across seven tasks spanning any-to-any understanding, generation, and editing among the three modalities, with especially strong advantages on cross-modal compositional tasks.
Recent progress in latent world models (e.g., V-JEPA2) has shown promising capability in forecasting future world states from video observations. Nevertheless, dense prediction from a short observation window limits temporal context and can bias predictors toward local, low-level extrapolation, making it difficult to capture long-horizon semantics and reducing downstream utility. Vision--language models (VLMs), in contrast, provide strong semantic grounding and general knowledge by reasoning over uniformly sampled frames, but they are not ideal as standalone dense predictors due to compute-driven sparse sampling, a language-output bottleneck that compresses fine-grained interaction states into text-oriented representations, and a data-regime mismatch when adapting to small action-conditioned datasets. We propose a VLM-guided JEPA-style latent world modeling framework that combines dense-frame dynamics modeling with long-horizon semantic guidance via a dual-temporal pathway: a dense JEPA branch for fine-grained motion and interaction cues, and a uniformly sampled VLM \emph{thinker} branch with a larger temporal stride for knowledge-rich guidance. To transfer the VLM's progressive reasoning signals effectively, we introduce a hierarchical pyramid representation extraction module that aggregates multi-layer VLM representations into guidance features compatible with latent prediction. Experiments on hand-manipulation trajectory prediction show that our method outperforms both a strong VLM-only baseline and a JEPA-predictor baseline, and yields more robust long-horizon rollout behavior.
Vision-Language-Action (VLA) models map visual observations and language instructions directly to robotic actions. While effective for simple tasks, standard VLA models often struggle with complex, multi-step tasks requiring logical planning, as well as precise manipulations demanding fine-grained spatial perception. Recent efforts have incorporated Chain-of-Thought (CoT) reasoning to endow VLA models with a ``thinking before acting'' capability. However, current CoT-based VLA models face two critical limitations: 1) an inability to simultaneously capture low-level visual details and high-level logical planning due to their reliance on isolated, single-modal CoT; 2) high inference latency with compounding errors caused by step-by-step autoregressive decoding. To address these limitations, we propose DualCoT-VLA, a visual-linguistic CoT method for VLA models with a parallel reasoning mechanism. To achieve comprehensive multi-modal reasoning, our method integrates a visual CoT for low-level spatial understanding and a linguistic CoT for high-level task planning. Furthermore, to overcome the latency bottleneck, we introduce a parallel CoT mechanism that incorporates two sets of learnable query tokens, shifting autoregressive reasoning to single-step forward reasoning. Extensive experiments demonstrate that our DualCoT-VLA achieves state-of-the-art performance on the LIBERO and RoboCasa GR1 benchmarks, as well as in real-world platforms.
Large Language Models (LLMs) and Vision Language Models (VLMs) have shown impressive reasoning abilities, yet they struggle with spatial understanding and layout consistency when performing fine-grained visual editing. We introduce a Structured Reasoning framework that performs text-conditioned spatial layout editing via scene-graph reasoning. Given an input scene graph and a natural-language instruction, the model reasons over the graph to generate an updated scene graph that satisfies the text condition while maintaining spatial coherence. By explicitly guiding the reasoning process through structured relational representations, our approach improves both interpretability and control over spatial relationships. We evaluate our method on a new text-guided layout editing benchmark encompassing sorting, spatial alignment, and room-editing tasks. Our training paradigm yields an average 15% improvement in IoU and 25% reduction in center-distance error compared to Chain of Thought Fine-tuning (CoT-SFT) and vanilla GRPO baselines. Compared to SOTA zero-shot LLMs, our best models achieve up to 20% higher mIoU, demonstrating markedly improved spatial precision.
Many multimodal tasks, such as image captioning and visual question answering, require vision-language models (VLMs) to associate objects with their properties and spatial relations. Yet it remains unclear where and how such associations are computed within VLMs. In this work, we show that VLMs rely on two concurrent mechanisms to represent such associations. In the language model backbone, intermediate layers represent content-independent spatial relations on top of visual tokens corresponding to objects. However, this mechanism plays only a secondary role in shaping model predictions. Instead, the dominant source of spatial information originates in the vision encoder, whose representations encode the layout of objects and are directly exploited by the language model backbone. Notably, this spatial signal is distributed globally across visual tokens, extending beyond object regions into surrounding background areas. We show that enhancing these vision-derived spatial representations globally across all image tokens improves spatial reasoning performance on naturalistic images. Together, our results clarify how spatial association is computed within VLMs and highlight the central role of vision encoders in enabling spatial reasoning.
Weight-Decomposed Low-Rank Adaptation (DoRA) extends LoRA by decoupling weight magnitude from direction, but its forward pass requires the row-wise norm of W + sBA, a computation that every major framework we surveyed implements by materializing the dense [d_out, d_in] product BA. At d_in = 8192 and rank r = 384, a single module's norm requires about 512 MB of transient working memory in bf16, making high-rank DoRA costly and often infeasible on common single-GPU setups once hundreds of adapted modules and checkpointing are involved.
We present two systems contributions. A factored norm decomposes the squared norm into base, cross, and Gram terms computable through O(d_out r + r^2) intermediates, eliminating the dense product. Fused Triton kernels collapse the four-kernel DoRA composition into a single pass, reducing memory traffic by about 4x and using a numerically stable form that avoids catastrophic cancellation in the near-unity rescaling regime where magnitude scales concentrate in practice.
Across six 8-32B vision-language models (VLMs) on three NVIDIA GPUs (RTX 6000 PRO, H200, B200) at r = 384 in bf16, the fused implementation is 1.5-2.0x faster than Hugging Face PEFT's DoRA implementation for inference and 1.5-1.9x faster for gradient computation (optimizer step excluded), with up to 7 GB lower peak VRAM. Microbenchmarks on six GPUs spanning four architecture generations (L40S, A100, RTX 6000 PRO, H200, B200, B300) confirm 1.5-2.7x compose-kernel speedup. Final-logit cosine similarity exceeds 0.9999 across all model/GPU pairs, and multi-seed training curves match within 7.1 x 10^-4 mean per-step loss delta over 2000 steps.
While recent advances in generative latent spaces have driven substantial progress in single-image generation, the optimal latent space for novel view synthesis (NVS) remains largely unexplored. In particular, NVS requires geometrically consistent generation across viewpoints, but existing approaches typically operate in a view-independent VAE latent space. In this paper, we propose Geometric Latent Diffusion (GLD), a framework that repurposes the geometrically consistent feature space of geometric foundation models as the latent space for multi-view diffusion. We show that these features not only support high-fidelity RGB reconstruction but also encode strong cross-view geometric correspondences, providing a well-suited latent space for NVS. Our experiments demonstrate that GLD outperforms both VAE and RAE on 2D image quality and 3D consistency metrics, while accelerating training by more than 4.4x compared to the VAE latent space. Notably, GLD remains competitive with state-of-the-art methods that leverage large-scale text-to-image pretraining, despite training its diffusion model from scratch without such generative pretraining.
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Absolute binding free energy (ABFE) calculations offer a theoretically rigorous approach for predicting protein--ligand binding affinities without the scaffold constraints of relative binding free energy (RBFE) perturbations. However, broad adoption of ABFE in high-throughput hit discovery campaigns has been hindered by high computational costs and a lack of large-scale validation. Here, we present Felis, an open-source, automated, and scalable toolkit designed for high-throughput ABFE calculations. Paired with ByteFF, a previously developed data-driven molecular mechanics force field for drug-like molecules, Felis achieves ranking performance comparable to state-of-the-art RBFE methods on a diverse dataset comprising 43 protein targets and 859 ligands. Furthermore, we demonstrate robust convergence and ranking performance of Felis on a more challenging KRAS(G12D) dataset, where some ligands and the cofactor are highly charged. Crucially, all Felis predictions in this study were generated in a strict zero-shot manner, eschewing custom force-field modifications and alchemical schedule fine-tuning. This demonstrates the viability of Felis as an effective, ready-to-use tool for computational structure-based drug design.
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The process of discovery requires active exploration -- the act of collecting new and informative data. However, efficient autonomous exploration remains a major unsolved problem. The dominant paradigm addresses this challenge by using Reinforcement Learning (RL) to train agents with intrinsic motivation, maximizing a composite objective of extrinsic and intrinsic rewards. We suggest that this approach incurs unnecessary overhead: while policy optimization is necessary for precise task execution, employing such machinery solely to expand state coverage may be inefficient. In this paper, we propose a new paradigm that explicitly separates exploration from exploitation and bypasses RL during the exploration phase. Our method uses a tree-search strategy inspired by the Go-With-The-Winner algorithm, paired with a measure of epistemic uncertainty to systematically drive exploration. By removing the overhead of policy optimization, our approach explores an order of magnitude more efficiently than standard intrinsic motivation baselines on hard Atari benchmarks. Further, we demonstrate that the discovered trajectories can be distilled into deployable policies using existing supervised backward learning algorithms, achieving state-of-the-art scores by a wide margin on Montezuma's Revenge, Pitfall!, and Venture without relying on domain-specific knowledge. Finally, we demonstrate the generality of our framework in high-dimensional continuous action spaces by solving the MuJoCo Adroit dexterous manipulation and AntMaze tasks in a sparse-reward setting, directly from image observations and without expert demonstrations or offline datasets. To the best of our knowledge, this has not been achieved before.
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We show that the Itô solutions of the nonlinear stochastic heat equation $$ \partial_t u^\varepsilon- Δu^\varepsilon =\varepsilon^{3/4} g (u^\varepsilon) \nabla ξ_\varepsilon, $$ where $ ξ_\varepsilon$ denotes the mollification in space at scale $\varepsilon>0$ of a space-time white noise $ξ$, converge in law, as $\varepsilon\to 0$, to the solution of the stochastic heat equation with right-hand side $cg'g(u)ξ$ with a constant $c>0$. Since the noise $\nablaξ$ is supercritical, the small prefactor is not unexpected to obtain a limit, but the exponent $3/4$ is not predicted by naive scaling arguments. The case $g(u)=u$, modulo a Cole-Hopf transform, corresponds to the result of [Hai25] for the KPZ equation. Our argument is relatively short and relies solely on stochastic analytic techniques.
Diffusion-based video super-resolution (VSR) has recently achieved remarkable fidelity but still suffers from prohibitive sampling costs. While distribution matching distillation (DMD) can accelerate diffusion models toward one-step generation, directly applying it to VSR often results in training instability alongside degraded and insufficient supervision. To address these issues, we propose DUO-VSR, a three-stage framework built upon a Dual-Stream Distillation strategy that unifies distribution matching and adversarial supervision for one-step VSR. Firstly, a Progressive Guided Distillation Initialization is employed to stabilize subsequent training through trajectory-preserving distillation. Next, the Dual-Stream Distillation jointly optimizes the DMD and Real-Fake Score Feature GAN (RFS-GAN) streams, with the latter providing complementary adversarial supervision leveraging discriminative features from both real and fake score models. Finally, a Preference-Guided Refinement stage further aligns the student with perceptual quality preferences. Extensive experiments demonstrate that DUO-VSR achieves superior visual quality and efficiency over previous one-step VSR approaches.
Optical flow estimation is a fundamental problem in computer vision, yet the reliance on expensive ground-truth annotations limits the scalability of supervised approaches. Although unsupervised and semi-supervised methods alleviate this issue, they often suffer from unreliable supervision signals based on brightness constancy and smoothness assumptions, leading to inaccurate motion estimation in complex real-world scenarios. To overcome these limitations, we introduce \textbf{\modelname}, a novel framework that synthesizes large-scale, perfectly aligned frame--flow data pairs for supervised optical flow training without human annotations. Specifically, our method leverages a pre-trained depth estimation network to generate pseudo optical flows, which serve as conditioning inputs for a next-frame generation model trained to produce high-fidelity, pixel-aligned subsequent frames. This process enables the creation of abundant, high-quality synthetic data with precise motion correspondence. Furthermore, we propose an \textit{inconsistent pixel filtering} strategy that identifies and removes unreliable pixels in generated frames, effectively enhancing fine-tuning performance on real-world datasets. Extensive experiments on KITTI2012, KITTI2015, and Sintel demonstrate that \textbf{\modelname} achieves competitive or superior results compared to existing unsupervised and semi-supervised approaches, highlighting its potential as a scalable and annotation-free solution for optical flow learning. We will release our code upon acceptance.
We propose TiCo, a simple post-training method for enabling spoken dialogue models (SDMs) to follow time-constrained instructions and generate responses with controllable duration. This capability is valuable for real-world spoken language systems such as voice assistants and interactive agents, where controlling response duration can improve interaction quality. However, despite their strong ability to generate natural spoken responses, existing models lack time awareness and struggle to follow duration-related instructions (e.g., "Please generate a response lasting about 15 seconds"). Through an empirical evaluation of both open-source and commercial SDMs, we show that they frequently fail to satisfy such time-control requirements. TiCo addresses this limitation by enabling models to estimate elapsed speaking time during generation through Spoken Time Markers (STM) (e.g., <10.6 seconds>). These markers help the model maintain awareness of time and adjust the remaining content to meet the target duration. TiCo is simple and efficient: it requires only a small amount of data and no additional question-answer pairs, relying instead on self-generation and reinforcement learning. Experimental results show that TiCo significantly improves adherence to duration constraints while preserving response quality.
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Dexterous manipulation remains challenging due to the cost of collecting real-robot teleoperation data, the heterogeneity of hand embodiments, and the high dimensionality of control. We present UniDex, a robot foundation suite that couples a large-scale robot-centric dataset with a unified vision-language-action (VLA) policy and a practical human-data capture setup for universal dexterous hand control. First, we construct UniDex-Dataset, a robot-centric dataset over 50K trajectories across eight dexterous hands (6--24 DoFs), derived from egocentric human video datasets. To transform human data into robot-executable trajectories, we employ a human-in-the-loop retargeting procedure to align fingertip trajectories while preserving plausible hand-object contacts, and we operate on explicit 3D pointclouds with human hands masked to narrow kinematic and visual gaps. Second, we introduce the Function-Actuator-Aligned Space (FAAS), a unified action space that maps functionally similar actuators to shared coordinates, enabling cross-hand transfer. Leveraging FAAS as the action parameterization, we train UniDex-VLA, a 3D VLA policy pretrained on UniDex-Dataset and finetuned with task demonstrations. In addition, we build UniDex-Cap, a simple portable capture setup that records synchronized RGB-D streams and human hand poses and converts them into robot-executable trajectories to enable human-robot data co-training that reduces reliance on costly robot demonstrations. On challenging tool-use tasks across two different hands, UniDex-VLA achieves 81% average task progress and outperforms prior VLA baselines by a large margin, while exhibiting strong spatial, object, and zero-shot cross-hand generalization. Together, UniDex-Dataset, UniDex-VLA, and UniDex-Cap provide a scalable foundation suite for universal dexterous manipulation.
Performing in-hand, contact-rich, and long-horizon dexterous manipulation remains an unsolved challenge in robotics. Prior hand dexterity works have considered each of these three challenges in isolation, yet do not combine these skills into a single, complex task. To further test the capabilities of dexterity, we propose drumming as a testbed for dexterous manipulation. Drumming naturally integrates all three challenges: it involves in-hand control for stabilizing and adjusting the drumstick with the fingers, contact-rich interaction through repeated striking of the drum surface, and long-horizon coordination when switching between drums and sustaining rhythmic play. We present DexDrummer, a hierarchical object-centric bimanual drumming policy trained in simulation with sim-to-real transfer. The framework reduces the exploration difficulty of pure reinforcement learning by combining trajectory planning with residual RL corrections for fast transitions between drums. A dexterous manipulation policy handles contact-rich dynamics, guided by rewards that explicitly model both finger-stick and stick-drum interactions. In simulation, we show our policy can play two styles of music: multi-drum, bimanual songs and challenging, technical exercises that require increased dexterity. Across simulated bimanual tasks, our dexterous, reactive policy outperforms a fixed grasp policy by 1.87x across easy songs and 1.22x across hard songs F1 scores. In real-world tasks, we show song performance across a multi-drum setup. DexDrummer is able to play our training song and its extended version with an F1 score of 1.0.
Hundreds of millions of people rely on large language models (LLMs) for education, work, and even healthcare. Yet these models are known to reproduce and amplify social biases present in their training data. Moreover, text-based interfaces remain a barrier for many, for example, users with limited literacy, motor impairments, or mobile-only devices. Voice interaction promises to expand accessibility, but unlike text, speech carries identity cues that users cannot easily mask, raising concerns about whether accessibility gains may come at the cost of equitable treatment. Here we show that audio-enabled LLMs exhibit systematic gender discrimination, shifting responses toward gender-stereotyped adjectives and occupations solely on the basis of speaker voice, and amplifying bias beyond that observed in text-based interaction. Thus, voice interfaces do not merely extend text models to a new modality but introduce distinct bias mechanisms tied to paralinguistic cues. Complementary survey evidence ($n=1,000$) shows that infrequent chatbot users are most hesitant to undisclosed attribute inference and most likely to disengage when such practices are revealed. To demonstrate a potential mitigation strategy, we show that pitch manipulation can systematically regulate gender-discriminatory outputs. Overall, our findings reveal a critical tension in AI development: efforts to expand accessibility through voice interfaces simultaneously create new pathways for discrimination, demanding that fairness and accessibility be addressed in tandem.
Prompt routing dynamically selects the most appropriate large language model from a pool of candidates for each query, optimizing performance while managing costs. As model pools scale to include dozens of frontier models with narrow performance gaps, existing approaches face significant challenges: manually defined task taxonomies cannot capture fine-grained capability distinctions, while monolithic routers struggle to differentiate subtle differences across diverse tasks. We propose a two-stage routing architecture that addresses these limitations through automated fine-grained task discovery and task-aware quality estimation. Our first stage employs graph-based clustering to discover latent task types and trains a classifier to assign prompts to discovered tasks. The second stage uses a mixture-of-experts architecture with task-specific prediction heads for specialized quality estimates. At inference, we aggregate predictions from both stages to balance task-level stability with prompt-specific adaptability. Evaluated on 10 benchmarks with 11 frontier models, our method consistently outperforms existing baselines and surpasses the strongest individual model while incurring less than half its cost.
Sodium-ion batteries require anodes that combine high capacity, low operating voltage, fast Na-ion transport, and mechanical stability, which conventional anodes struggle to deliver. Here, we use the SpookyNet machine-learning force field (MLFF) together with all-electron density-functional theory calculations to characterize Na storage in aminobenzene-functionalized Janus graphene (Na$_x$AB) at room-temperature. Simulations across state of charge reveal a three-stage storage mechanism-site-specific adsorption at aminobenzene groups and Na$_n$@AB$_m$ structure formation, followed by interlayer gallery filling-contrasting the multi-stage pore-, graphite-interlayer-, and defect-controlled behavior in hard carbon. This leads to an OCV profile with an extended low-voltage plateau of 0.15 V vs. Na/Na$^{+}$, an estimated gravimetric capacity of $\sim$400 mAh g$^{-1}$, negligible volume change, and Na diffusivities of $\sim10^{-6}$ cm$^{2}$ s$^{-1}$, two to three orders of magnitude higher than in hard carbon. Our results establish Janus aminobenzene-graphene as a promising, structurally defined high-capacity Na-ion anode and illustrate the power of MLFF-based simulations for characterizing electrode materials.
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We present a new approach to hyperbolic plugs, via a construction of bicontact plugs on 3-manifolds with boundary that are surface bundles over the circle. The boundary components are quasi transverse tori, and we prove a gluing theorem that allows us to produce closed manifolds carrying new transitive Anosov flows. We show that a toroidal manifold produced by gluing two copies of the figure eight knot complement may carry many nonequivalent Anosov flows, and likewise a manifold composed of a figure eight complement and a trefoil complement. We further show that certain generalized Handel--Thurston surgeries can be realized as sequences of Goodman--Fried surgeries and produce new examples of different surgery sequences resulting in the same Anosov flow.
Social group detection, or the identification of humans involved in reciprocal interpersonal interactions (e.g., family members, friends, and customers and merchants), is a crucial component of social intelligence needed for agents transacting in the world. The few existing benchmarks for social group detection are limited by low scene diversity and reliance on third-person camera sources (e.g., surveillance footage). Consequently, these benchmarks generally lack real-world evaluation on how groups form and evolve in diverse cultural contexts and unconstrained settings. To address this gap, we introduce EgoGroups, a first-person view dataset that captures social dynamics in cities around the world. EgoGroups spans 65 countries covering low, medium, and high-crowd settings under four weather/time-of-day conditions. We include dense human annotations for person and social groups, along with rich geographic and scene metadata. Using this dataset, we performed an extensive evaluation of state-of-the-art VLM/LLMs and supervised models on their group detection capabilities. We found several interesting findings, including VLMs and LLMs can outperform supervised baselines in a zero-shot setting, while crowd density and cultural regions clearly influence model performance.
Diffusion language models (DLMs) have emerged as a promising alternative to autoregressive (AR) models for language modeling, allowing flexible generation order and parallel generation of multiple tokens. However, this flexibility introduces a challenge absent in AR models: the \emph{decoding strategy} -- which determines the order and number of tokens generated at each iteration -- critically affects sampling efficiency. Among decoding strategies explored in practice, confidence-based methods, which adaptively select which and how many tokens to unmask based on prediction confidence, have shown strong empirical performance. Despite this success, our theoretical understanding of confidence-based decoding remains limited.
In this work, we develop the first theoretical analysis framework for confidence-based decoding in DLMs. We focus on an entropy sum-based strategy that continues unmasking tokens within each iteration until the cumulative entropy exceeds a threshold, and show that it achieves $\varepsilon$-accurate sampling in KL divergence with an expected number of iterations $\widetilde O(H(X_0)/\varepsilon)$, where $H(X_0)$ denotes the entropy of the target data distribution. Notably, this strategy yields substantial sampling acceleration when the data distribution has low entropy relative to the sequence length, while automatically adapting to the intrinsic complexity of data without requiring prior knowledge or hyperparameter tuning. Overall, our results provide a theoretical foundation for confidence-based decoding and may inform the design of more efficient decoding strategies for DLMs.
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Diffusion Language Models (DLMs) offer attractive advantages over Auto-Regressive (AR) models, such as full-attention parallel decoding and flexible generation. However, they suffer from a notable train-inference mismatch: DLMs are trained with a static, single-step masked prediction objective, but deployed through a multi-step progressive denoising trajectory. We propose MemDLM (Memory-Enhanced DLM), which narrows this gap by embedding a simulated denoising process into training via Bi-level Optimization. An inner loop updates a set of fast weights, forming a Parametric Memory that captures the local trajectory experience of each sample, while an outer loop updates the base model conditioned on this memory. By offloading memorization pressure from token representations to parameters, MemDLM yields faster convergence and lower training loss. Moreover, the inner loop can be re-enabled at inference time as an adaptation step, yielding additional gains on long-context understanding. We find that, when activated at inference time, this Parametric Memory acts as an emergent in-weight retrieval mechanism, helping MemDLM further reduce token-level attention bottlenecks on challenging Needle-in-a-Haystack retrieval tasks. Code: https://github.com/JarvisPei/MemDLM.
Decision Boundary Maps (DBMs) are an effective tool for visualising machine learning classification boundaries. Yet, DBM quality strongly depends on the dimensionality reduction (DR) technique and high dimensional space used for the data points. For complex ML datasets, DR can create many mixed classes which, in turn, yield DBMs that are hard to use. We propose a new technique to compute DBMs by transforming data space into Shapley space and computing DR on it. Compared to standard DBMs computed directly from data, our maps have similar or higher quality metric values and visibly more compact, easier to explore, decision zones.
Generative Recommender Systems using semantic ids, such as TIGER (Rajput et al., 2023), have emerged as a widely adopted competitive paradigm in sequential recommendation. However, existing architectures are designed solely for semantic retrieval and do not address concerns such as monetization via ad revenue and incorporation of bids for commercial retrieval. We propose GEM-Rec, a unified framework that integrates commercial relevance and monetization objectives directly into the generative sequence. We introduce control tokens to decouple the decision of whether to show an ad from which item to show. This allows the model to learn valid placement patterns directly from interaction logs, which inherently reflect past successful ad placements. Complementing this, we devise a Bid-Aware Decoding mechanism that handles real-time pricing, injecting bids directly into the inference process to steer the generation toward high-value items. We prove that this approach guarantees allocation monotonicity, ensuring that higher bids weakly increase an ad's likelihood of being shown without requiring model retraining. Experiments demonstrate that GEM-Rec allows platforms to dynamically optimize for semantic relevance and platform revenue.
Accurate land cover mapping in riverine environments is essential for effective river management, ecological understanding, and geomorphic change monitoring. This study explores the use of Point Transformer v2 (PTv2), an advanced deep neural network architecture designed for point cloud data, for land cover mapping through semantic segmentation of multispectral LiDAR data in real-world riverine environments. We utilize the geometric and spectral information from the 3-channel LiDAR point cloud to map land cover classes, including sand, gravel, low vegetation, high vegetation, forest floor, and water. The PTv2 model was trained and evaluated on point cloud data from the Oulanka river in northern Finland using both geometry and spectral features. To improve the model's generalization in new riverine environments, we additionally investigate multi-dataset training that adds sparsely annotated data from an additional river dataset. Results demonstrated that using the full-feature configuration resulted in performance with a mean Intersection over Union (mIoU) of 0.950, significantly outperforming the geometry baseline. Other ablation studies revealed that intensity and reflectance features were the key for accurate land cover mapping. The multi-dataset training experiment showed improved generalization performance, suggesting potential for developing more robust models despite limited high-quality annotated data. Our work demonstrates the potential of applying transformer-based architectures to multispectral point clouds in riverine environments. The approach offers new capabilities for monitoring sediment transport and other river management applications.
Recent advances in deep learning have significantly improved 3D semantic segmentation, but most models focus on indoor or terrestrial datasets. Their behavior under real aerial acquisition conditions remains insufficiently explored, and although a few studies have addressed similar scenarios, they differ in dataset design, acquisition conditions, and model selection. To address this gap, we conduct an experimental benchmark evaluating several state-of-the-art architectures on a large-scale aerial LiDAR dataset acquired under operational flight conditions in Navarre, Spain, covering heterogeneous urban, rural, and industrial landscapes. This study compares four representative deep learning models, including KPConv, RandLA-Net, Superpoint Transformer, and Point Transformer V3, across five semantic classes commonly found in airborne surveys, such as ground, vegetation, buildings, and vehicles, highlighting the inherent challenges of class imbalance and geometric variability in aerial data. Results show that all tested models achieve high overall accuracy exceeding 93%, with KPConv attaining the highest mean IoU (78.51%) through consistent performance across classes, particularly on challenging and underrepresented categories. Point Transformer V3 demonstrates superior performance on the underrepresented vehicle class (75.11% IoU), while Superpoint Transformer and RandLA-Net trade off segmentation robustness for computational efficiency.
Recent advances in text-to-image (T2I) generation via reinforcement learning (RL) have benefited from reward models that assess semantic alignment and visual quality. However, most existing reward models pay limited attention to fine-grained spatial relationships, often producing images that appear plausible overall yet contain inaccuracies in object positioning. In this work, we present \textbf{SpatialReward}, a verifiable reward model explicitly designed to evaluate spatial layouts in generated images. SpatialReward adopts a multi-stage pipeline: a \emph{Prompt Decomposer} extracts entities, attributes, and spatial metadata from free-form prompts; expert detectors provide accurate visual grounding of object positions and attributes; and a vision-language model applies chain-of-thought reasoning over grounded observations to assess complex spatial relations that are challenging for rule-based methods. To more comprehensively evaluate spatial relationships in generated images, we introduce \textbf{SpatRelBench}, a benchmark covering object attributes, orientation, inter-object relations, and rendered text placement. Experiments on Stable Diffusion and FLUX show that incorporating SpatialReward into RL training consistently improves spatial consistency and overall generation quality, with results aligned more closely to human judgments. These findings indicate that verifiable reward models hold considerable potential for enabling more accurate and controllable optimization in text-to-image generation models.
Conversation is ubiquitous in social life, but the empirical study of this interactive process has been thwarted by tools that are insufficiently modular and unadaptive to researcher needs. To relieve many constraints in conversation research, the current tutorial presents an overview and introduction to a new tool, Dyadic (https://www.chatdyadic.com/), a web-based platform for studying human-human and human-AI conversations using text-based or voice-based chats. Dyadic is distinct from other platforms by offering studies with multiple modalities, AI suggestions (e.g., in human-human studies, AI can suggest responses to a participant), live monitoring (e.g., researchers can evaluate, in real time, chats between communicators), and survey deployment (e.g., Likert-type scales, feeling thermometers, and open-ended text boxes can be sent to humans for in situ evaluations of the interaction), among other consequential features. No coding is required to operate Dyadic directly, and integrations with existing survey platforms are offered.
The limited availability of dysarthric speech data makes cross-lingual detection an important but challenging problem. A key difficulty is that speech representations often encode language-dependent structure that can confound dysarthria detection. We propose a representation-level language shift (LS) that aligns source-language self-supervised speech representations with the target-language distribution using centroid-based vector adaptation estimated from healthy-control speech. We evaluate the approach on oral DDK recordings from Parkinson's disease speech datasets in Czech, German, and Spanish under both cross-lingual and multilingual settings. LS substantially improves sensitivity and F1 in cross-lingual settings, while yielding smaller but consistent gains in multilingual settings. Representation analysis further shows that LS reduces language identity in the embedding space, supporting the interpretation that LS removes language-dependent structure.
We consider random polytopes in the $d$-dimensional Euclidean space that are the convex hulls i.i.d. random points selected according to beta-prime distributions. These distributions are rotationally symmetric, heavy-tailed, and their support is the entire space, making them distinct from other commonly studied distributions, for instance, the uniform and Gaussian distributions. We prove lower bounds for the variances of the intrinsic volumes and the $f$-vector of such random polytopes. Beta-prime random polytopes are the push-forwards of spherical random polytopes, which are the convex hulls of random points chosen in the upper open hemisphere according to some rotationally symmetric distribution, including the uniform distribution in the open half-sphere. Our variance lower bounds also transfer to the spherical settings.
The Takagi function $T:[0,1]\to \mathbb{R}$ is a classical example of a continuous nowhere differentiable function. In this paper, we study the discrete dynamical system generated by the Takagi function. First, we prove that for almost every point $x\in [0,1]$, the orbit $(T^n(x))_n$ converges to $2/3$. We introduce the family of Takagi maps, given by $\textbf{T}_γ=γ\cdot T$, where $γ>0$ is a parameter. We also study the shadowing property for this family of maps. We show that the Takagi function has the shadowing property. Additionally, we provide two distinct techniques that allow us to find values of the parameter $γ$ for which $\textbf{T}_γ$ fails to have the shadowing property. Finally, we pose some open questions.
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Modern time series forecasting is evaluated almost entirely through passive observation of single historical trajectories, rendering claims about a model's robustness to non-stationarity fundamentally unfalsifiable. We propose a paradigm shift toward interventionist, exact-statistical benchmarking. By systematically titrating calibrated Gaussian observation noise into known chaotic and stochastic dynamical systems, we transform forecasting from a black-box sequence matching game into an exact distributional inference task. Because the underlying data-generating process and noise variance are mathematically explicit, evaluation can rely on exact negative log-likelihoods and calibrated distributional tests rather than heuristic approximations. To fully leverage this framework, we extend the Fern architecture into a probabilistic generative model that natively parameterizes the Symmetric Positive Definite (SPD) cone, outputting calibrated joint covariance structures without the computational bottleneck of generic Jacobian modeling. Under this rigorous evaluation, we find that state-of-the-art zero-shot foundation models behave consistently with the context-parroting mechanism, failing systematically under non-stationary regime shifts and elevated noise. In contrast, Fern explicitly captures the invariant measure and multivariate geometry of the underlying dynamics, maintaining structural fidelity and statistically sharp calibration precisely where massive sequence-matching models collapse.
The slow, sequential nature of autoregressive (AR) language models has driven the adoption of parallel decoding methods. However, these non-AR models often sacrifice generation quality as they struggle to model the complex joint distribution of token sequences. To narrow this performance gap, we introduce Gumbel Distillation, a novel distillation technique that enables parallel decoders to learn this distribution effectively. Our method leverages the Gumbel-Max trick to create a deterministic mapping from a latent Gumbel noise space to the output tokens of a high-performing AR teacher. As a model-agnostic technique, Gumbel Distillation seamlessly integrates with diverse parallel decoding architectures, including MDLM and BD3-LM. Experiments on LM1B and OpenWebText show that Gumbel Distillation substantially improves the generation quality of parallel language models, achieving a 30.0% improvement in MAUVE score and 10.5% in generative perplexity over MDLM trained on OpenWebText dataset. Code available at https://github.com/hxixixh/gumbel-distill.
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Joint modeling of multiview graphs with a common set of nodes between views and auxiliary predictors is an essential, yet less explored, area in statistical methodology. Traditional approaches often treat graphs in different views as independent or fail to adequately incorporate predictors, potentially missing complex dependencies within and across graph views and leading to reduced inferential accuracy. Motivated by such methodological shortcomings, we introduce an integrative Bayesian approach for joint learning of a multiview graph with vector-valued predictors. Our modeling framework assumes a common set of nodes for each graph view while allowing for diverse interconnections or edge weights between nodes across graph views, accommodating both binary and continuous valued edge weights. By adopting a hierarchical Bayesian modeling approach, our framework seamlessly integrates information from diverse graphs through carefully designed prior distributions on model parameters. This approach enables the estimation of crucial model parameters defining the relationship between these graph views and predictors, as well as offers predictive inference of the graph views. Crucially, the approach provides uncertainty quantification in all such inferences. Theoretical analysis establishes that the posterior predictive density for our model asymptotically converges to the true data-generating density, under mild assumptions on the true data-generating density and the growth of the number of graph nodes relative to the sample size. Simulation studies validate the inferential advantages of our approach over predictor-dependent tensor learning and independent learning of different graph views with predictors. We further illustrate model utility by analyzing functional connectivity graphs in neuroscience under cognitive control tasks, relating task-related brain connectivity with phenotypic measures.
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A Large Language Model (LLM) as judge evaluates the quality of victim Machine Learning (ML) models, specifically LLMs, by analyzing their outputs. An LLM as judge is the combination of one model and one specifically engineered judge prompt that contains the criteria for the analysis. The resulting automation of the analysis scales up the complex evaluation of the victim models' free-form text outputs by faster and more consistent judgments compared to human reviewers. Thus, quality and security assessments of LLMs can cover a wide range of the victim models' use cases. Being a comparably new technique, LLMs as judges lack a thorough investigation for their reliability and agreement to human judgment.
Our work evaluates the applicability of LLMs as automated quality assessors of victim LLMs. We test the efficacy of 37 differently sized conversational LLMs in combination with 5 different judge prompts, the concept of a second-level judge, and 5 models fine-tuned for the task as assessors. As assessment objective, we curate datasets for eight different categories of judgment tasks and the corresponding ground-truth labels based on human assessments. Our empirical results show a high correlation of LLMs as judges with human assessments, when combined with a suitable prompt, in particular for GPT-4o, several open-source models with $\geqslant$ 32B parameters, and a few smaller models like Qwen2.5 14B.
While large language models (LLMs) are pretrained on massive amounts of data, their knowledge coverage remains incomplete in specialized, data-scarce domains, motivating extensive efforts to study synthetic data generation for knowledge injection. We propose SPA (Scaling Prompt-engineered Augmentation), a simple but tough-to-beat baseline that uses a small set of carefully designed prompts to generate large-scale synthetic data for knowledge injection. Through systematic comparisons, we find that SPA outperforms several strong baselines. Furthermore, we identify two key limitations of prior approaches: (1) while RL-based methods may improve the token efficiency of LLM-based data augmentation at small scale, they suffer from diversity collapse as data scales, leading to diminishing returns; and (2) while multi-stage prompting may outperform simple augmentation methods, their advantages can disappear after careful prompt tuning. Our results suggest that, for knowledge injection, careful prompt design combined with straightforward large-scale augmentation can be surprisingly effective, and we hope SPA can serve as a strong baseline for future studies in this area. Our code is available at https://github.com/Tangkexian/SPA.
Video--based world models have emerged along two dominant paradigms: video generation and 3D reconstruction. However, existing evaluation benchmarks either focus narrowly on visual fidelity and text--video alignment for generative models, or rely on static 3D reconstruction metrics that fundamentally neglect temporal dynamics. We argue that the future of world modeling lies in 4D generation, which jointly models spatial structure and temporal evolution. In this paradigm, the core capability is interactive response: the ability to faithfully reflect how interaction actions drive state transitions across space and time. Yet no existing benchmark systematically evaluates this critical dimension. To address this gap, we propose Omni--WorldBench, a comprehensive benchmark specifically designed to evaluate the interactive response capabilities of world models in 4D settings. Omni--WorldBench comprises two key components: Omni--WorldSuite, a systematic prompt suite spanning diverse interaction levels and scene types; and Omni--Metrics, an agent-based evaluation framework that quantifies world modeling capabilities by measuring the causal impact of interaction actions on both final outcomes and intermediate state evolution trajectories. We conduct extensive evaluations of 18 representative world models across multiple paradigms. Our analysis reveals critical limitations of current world models in interactive response, providing actionable insights for future research. Omni-WorldBench will be publicly released to foster progress in interactive 4D world modeling.
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Detection of occult hemorrhage (i.e., internal bleeding) in patients in intensive care units (ICUs) can pose significant challenges for critical care workers. Because blood loss may not always be clinically apparent, clinicians rely on monitoring vital signs for specific trends indicative of a hemorrhage event. The inherent difficulties of diagnosing such an event can lead to late intervention by clinicians which has catastrophic consequences. Therefore, a methodology for early detection of hemorrhage has wide utility. We develop a Bayesian regime switching model (RSM) that analyzes trends in patients' vitals and labs to provide a probabilistic assessment of the underlying physiological state that a patient is in at any given time. This article is motivated by a comprehensive dataset we curated from Mayo Clinic of 33,924 real ICU patient encounters. Longitudinal response measurements are modeled as a vector autoregressive process conditional on all latent states up to the current time point, and the latent states follow a Markov process. We present a novel Bayesian sampling routine to learn the posterior probability distribution of the latent physiological states, as well as develop an approach to account for pre-ICU-admission physiological changes. A simulation and real case study illustrate the effectiveness of our approach.
Multi-agent applications often execute complex tasks as multi-stage workflows, where each stage is an LLM call whose output becomes part of context for subsequent steps. Existing LLM serving systems largely assume homogeneous clusters with identical model replicas. This design overlooks the potential of heterogeneous deployments, where models of different sizes and capabilities enable finer trade-offs between latency and performance. However, heterogeneity introduces new challenges in scheduling across models with diverse throughput and performance. We present Chimera, a predictive scheduling system for multi-agent workflow serving on heterogeneous LLM clusters that jointly improves end-to-end latency and task performance. Chimera applies semantic routing to estimate per-model confidence scores for each request, predicts the total remaining output length of the workflow, and estimates per-model congestion using in-flight predicted token volumes for load balancing. We evaluate Chimera on representative agentic workflows for code generation and math reasoning using multiple heterogeneous LLM configurations. Across comparable settings, Chimera traces the best latency-performance frontier, reducing end-to-end latency by 1.2--2.4$\times$ and improving task performance by 8.0-9.5 percentage points on average over competitive baselines including vLLM.
Recent biological evidence suggests the presence of a two-phase ageing process in several species. We introduce a system of two age-structured partial differential equations (PDE) representing two phases of ageing of a wild population. The model includes a coupling of both equations through birth and transition between phases and non-linearities due to competition. We show the existence, positivity and uniqueness of weak solutions in a general setting. For a simplified system of ordinary differential equations (ODE), we show existence and uniqueness of a strictly positive steady state attracting all trajectories. We study another simplification, a coupled PDE-ODE model, for which we prove existence, uniqueness and local asymptotic stability of a strictly positive steady state. Under further assumptions, but without assuming weak non-linearities, we show the global asymptotic stability of that steady state. The uniqueness of steady states and absence of oscillations in these systems show that the proportion of individuals in each phase at equilibrium is a unique feature of the model. This paves the way to ecological applications as the experimental measure of such a proportion could help gain some insight on the health of a wild population.
Let $(X,μ)$ be a probability space equipped with an invertible, measure-preserving transformation $T\colon X \to X$. We exhibit a wide class of weights $w$ so that whenever $f,g \in L^{\infty}(X)$, the bilinear ergodic averages \[ \frac{1}{N} \sum_{n \leq N} w(n)\, T^{an}f \cdot T^{bn}g, \qquad a,b \in \mathbb{Z} \] converge $μ$-almost surely. This class encompasses the von Mangoldt function, resolving Problem 12 from Frantzikinakis' survey on open problems in ergodic theory, the divisor function, the sum-of-two-squares representation function, etc., as well as their restrictions to lower-density Piatetski-Shapiro sequences of the form $\{\lfloor k^{c}\rfloor : k \in \mathbb{N}\}$, $1 \leq c < 7/6$.
Our methods combine combinatorial number theory and higher-order Fourier analysis with classical Fourier-analytic/martingale-based methods; the role of $U^{3}$ analysis is particularly significant.
Humanoid robots require diverse motor skills to integrate into complex environments, but bridging the kinematic and dynamic embodiment gap from human data remains a major bottleneck. We demonstrate through Hessian analysis that traditional optimization-based retargeting is inherently non-convex and prone to local optima, leading to physical artifacts like joint jumps and self-penetration. To address this, we reformulate the targeting problem as learning data distribution rather than optimizing optimal solutions, where we propose NMR, a Neural Motion Retargeting framework that transforms static geometric mapping into a dynamics-aware learned process. We first propose Clustered-Expert Physics Refinement (CEPR), a hierarchical data pipeline that leverages VAE-based motion clustering to group heterogeneous movements into latent motifs. This strategy significantly reduces the computational overhead of massively parallel reinforcement learning experts, which project and repair noisy human demonstrations onto the robot's feasible motion manifold. The resulting high-fidelity data supervises a non-autoregressive CNN-Transformer architecture that reasons over global temporal context to suppress reconstruction noise and bypass geometric traps. Experiments on the Unitree G1 humanoid across diverse dynamic tasks (e.g., martial arts, dancing) show that NMR eliminates joint jumps and significantly reduces self-collisions compared to state-of-the-art baselines. Furthermore, NMR-generated references accelerate the convergence of downstream whole-body control policies, establishing a scalable path for bridging the human-robot embodiment gap.
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Multiple Instance Learning (MIL) is the predominant framework for classifying gigapixel whole-slide images in computational pathology. MIL follows a sequence of 1) extracting patch features, 2) applying a linear layer to obtain task-specific patch features, and 3) aggregating the patches into a slide feature for classification. While substantial efforts have been devoted to optimizing patch feature extraction and aggregation, none have yet addressed the second point, the critical layer which transforms general-purpose features into task-specific features. We hypothesize that this layer constitutes an overlooked performance bottleneck and that stronger representations can be achieved with a low-rank transformation tailored to each patch's phenotype, yielding synergistic effects with any of the existing MIL approaches. To this end, we introduce MAMMOTH, a parameter-efficient, multi-head mixture of experts module designed to improve the performance of any MIL model with minimal alterations to the total number of parameters. Across eight MIL methods and 19 different classification tasks, we find that such task-specific transformation has a larger effect on performance than the choice of aggregation method. For instance, when equipped with MAMMOTH, even simple methods such as max or mean pooling attain higher average performance than any method with the standard linear layer. Overall, MAMMOTH improves performance in 130 of the 152 examined configurations, with an average $+3.8\%$ change in performance. Code is available at https://github.com/mahmoodlab/mammoth.
This is the fourth paper in the CayleyPy project, which applies AI methods to the exploration of large graphs. In this work, we suggest the existence of a new discrete version of holographic string dualities for this setup, and discuss their relevance to AI systems and mathematics. Many modern AI tasks -- such as those addressed by GPT-style language models or RL systems -- can be viewed as direct analogues of predicting particle trajectories on graphs. We investigate this problem for a large family of Cayley graphs, for which we show that surprisingly it admits a dual description in terms of discrete strings. We hypothesize that such dualities may extend to a range of AI systems where they can lead to more efficient computational approaches. In particular, string holographic images of states are proposed as natural candidates for data embeddings, motivated by the "complexity = volume" principle in AdS/CFT.
For Cayley graphs of the symmetric group S_n, our results indicate that the corresponding dual objects are flat, planar polygons. The diameter of the graph is equal to the number of integer points inside the polygon scaled by n. Vertices of the graph can be mapped holographically to paths inside the polygon, and the usual graph distances correspond to the area under the paths, thus directly realising the "complexity = volume" paradigm. We also find evidence for continuous CFTs and dual strings in the large n limit. We confirm this picture and other aspects of the duality in a large initial set of examples. We also present new datasets (obtained by a combination of ML and conventional tools) which should be instrumental in establishing the duality for more general cases.
Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis that predicts MANO trajectories without producing pixels; (2) single-image HOI generation that hallucinates appearance from masks or 2D cues but lacks dynamics; and (3) video generation methods that require both the entire pose sequence and the ground-truth first frame as inputs, preventing true sim-to-real deployment. Inspired by the philosophy of Joo et al. (2018), we think that HOI generation requires a unified engine that brings together pose, appearance, and motion within one coherent framework. Thus we introduce PAM: a Pose-Appearance-Motion Engine for controllable HOI video generation. The performance of our engine is validated by: (1) On DexYCB, we obtain an FVD of 29.13 (vs. 38.83 for InterDyn), and MPJPE of 19.37 mm (vs. 30.05 mm for CosHand), while generating higher-resolution 480x720 videos compared to 256x256 and 256x384 baselines. (2) On OAKINK2, our full multi-condition model improves FVD from 68.76 to 46.31. (3) An ablation over input conditions on DexYCB shows that combining depth, segmentation, and keypoints consistently yields the best results. (4) For a downstream hand pose estimation task using SimpleHand, augmenting training with 3,400 synthetic videos (207k frames) allows a model trained on only 50% of the real data plus our synthetic data to match the 100% real baseline.
In this work, we show that for all statistical estimation problems, a natural MMSE instability (discontinuity) condition implies the failure of stable algorithms, serving as a version of OGP for estimation tasks. Using this criterion, we establish separations between stable and polynomial-time algorithms for the following MMSE-unstable tasks (i) Planted Shortest Path, where Dijkstra's algorithm succeeds, (ii) random Parity Codes, where Gaussian elimination succeeds, and (iii) Gaussian Subset Sum, where lattice-based methods succeed. For all three, we further show that all low-degree polynomials are stable, yielding separations against low-degree methods and a new method to bound the low-degree MMSE. In particular, our technique highlights that MMSE instability is a common feature for Shortest Path and the noiseless Parity Codes and Gaussian subset sum.
Last, we highlight that our work places rigorous algorithmic footing on the long-standing physics belief that first-order phase transitions--which in this setting translates to MMSE-instability impose fundamental limits on classes of efficient algorithms.
In this work, we benchmark with different backbones and study their impact for self-supervised learning (SSL) as an auxiliary task to blend texture-based local descriptors into feature modelling for efficient face analysis. It is established in previous work that combining a primary task and a self-supervised auxiliary task enables more robust and discriminative representation learning.
We employed different shallow to deep backbones for the SSL task of Masked Auto-Encoder (MAE) as an auxiliary objective to reconstruct texture features such as local patterns alongside the primary task in local pattern SSAT (L-SSAT), ensuring robust and unbiased face analysis.
To expand the benchmark, we conducted a comprehensive comparative analysis across multiple model configurations within the proposed framework. To this end, we address the three research questions: "What is the role of the backbone in performance L-SSAT?", "What type of backbone is effective for different face analysis tasks?", and "Is there any generalized backbone for effective face analysis with L-SSAT?".
Towards answering these questions, we provide a detailed study and experiments. The performance evaluation demonstrates that the backbone for the proposed method is highly dependent on the downstream task, achieving average accuracies of 0.94 on FaceForensics++, 0.87 on CelebA, and 0.88 on AffectNet.
For consistency of feature representation quality and generalisation capability across various face analysis paradigms, including face attribute prediction, emotion classification, and deepfake detection, there is no unified backbone.
Simulation methods have become important tools for quantifying partisan and racial bias in redistricting plans. We generalize the Sequential Monte Carlo (SMC) algorithm of McCartan and Imai (2023), one of the commonly used approaches. First, our generalized SMC (gSMC) algorithm can split off regions of arbitrary size, rather than a single district as in the original SMC framework, enabling the sampling of multi-member districts. Second, the gSMC algorithm can operate over various sampling spaces, providing additional computational flexibility. Third, we derive optimal-variance incremental weights and show how to compute them efficiently for each sampling space. Finally, we incorporate Markov chain Monte Carlo (MCMC) steps, creating a hybrid gSMC-MCMC algorithm that can be used for large-scale redistricting applications. We demonstrate the effectiveness of the proposed methodology through analyses of the Irish Parliament, which uses multi-member districts, and the Pennsylvania House of Representatives, which has more than 200 single-member districts.
Recent advances in Multimodal Large Language Models (MLLMs) have enabled automated generation of structured layouts from natural language descriptions. Existing methods typically follow a code-only paradigm that generates code to represent layouts, which are then rendered by graphic engines to produce final images. However, they are blind to the rendered visual outcome, making it difficult to guarantee readability and aesthetics. In this paper, we identify visual feedback as a critical factor in layout generation and propose Visual Feedback Layout Model (VFLM), a self-improving framework that leverages visual feedback iterative refinement. VFLM is capable of performing adaptive reflective generation, which leverages visual information to reflect on previous issues and iteratively generates outputs until satisfactory quality is achieved. It is achieved through reinforcement learning with a visually grounded reward model that incorporates OCR accuracy. By rewarding only the final generated outcome, we can effectively stimulate the model's iterative and reflective generative capabilities. Experiments across multiple benchmarks show that VFLM consistently outperforms advanced MLLMs, existing layout models, and code-only baselines, establishing visual feedback as critical for design-oriented MLLMs. Our code and data are available at https://github.com/FolSpark/VFLM.
In Machine Translation, Large Language Models (LLMs) have generally underperformed compared to conventional encoder-decoder systems and thus see limited adoption. However, LLMs excel at modeling contextual information, making them a natural fit for document-level translation tasks where coherence across sentences is crucial. Despite this potential, document-level MT with LLMs faces two key challenges: (1) the scarcity of large-scale, high-quality document-level parallel data; and (2) the propensity of LLMs to introduce hallucinations and omissions during generation. To address these challenges, we propose a two-stage fine-tuning strategy leveraging LLM-augmented document-level data. First, we augment data by converting summarization data into document-level parallel data using a LLM, and then filter it using multiple metrics, leveraging sacreBLEU, COMET, and LaBSE-based cosine similarity-to improve data quality. Finally, we employ a two-stage fine-tuning strategy: first fine-tuning on the abundant sentence-level MT resources, and then on the filtered document-level corpus.
Recent advances in large language models (LLMs) have enabled the automation of an increasing number of programming tasks, including code generation for scientific and engineering domains. In rapidly evolving software ecosystems such as quantum software development, where frameworks expose complex abstractions, a central question is how best to incorporate domain knowledge into LLM-based assistants while preserving maintainability as libraries evolve.
In this work, we study specialization strategies for Qiskit code generation using the Qiskit-HumanEval benchmark. We compare a parameter-specialized fine-tuned baseline introduced in prior work against a range of recent general-purpose LLMs enhanced with retrieval-augmented generation (RAG) and agent-based inference with execution feedback.
Our results show that modern general-purpose LLMs consistently outperform the parameter-specialized baseline. While the fine-tuned model achieves approximately 47% pass@1 on Qiskit-HumanEval, recent general-purpose models reach 60-65% under zero-shot and retrieval-augmented settings, and up to 85% for the strongest evaluated model when combined with iterative execution-feedback agents -representing an improvement of more than 20% over zero-shot general-purpose performance and more than 35% over the parameter-specialized baseline.
Agentic execution feedback yields the most consistent improvements, albeit at increased runtime cost, while RAG provides modest and model-dependent gains. These findings indicate that performance gains can be achieved without domain-specific fine-tuning, instead relying on inference-time augmentation, thereby enabling a more flexible and maintainable approach to LLM-assisted quantum software development.
This paper presents a cross-modal learning framework that exploits complementary information from depth and grayscale images for robust navigation. We introduce a Cross-Modal Wasserstein Autoencoder that learns shared latent representations by enforcing cross-modal consistency, enabling the system to infer depth-relevant features from grayscale observations when depth measurements are corrupted. The learned representations are integrated with a Reinforcement Learning-based policy for collision-free navigation in unstructured environments when depth sensors experience degradation due to adverse conditions such as poor lighting or reflective surfaces. Simulation and real-world experiments demonstrate that our approach maintains robust performance under significant depth degradation and successfully transfers to real environments.
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Cardiovascular disease remains the leading cause of global mortality, with progress hindered by human interpretation of complex cardiac tests. Current AI vision-language models are limited to single-modality inputs and are non-interactive. We present MARCUS (Multimodal Autonomous Reasoning and Chat for Ultrasound and Signals), an agentic vision-language system for end-to-end interpretation of electrocardiograms (ECGs), echocardiograms, and cardiac magnetic resonance imaging (CMR) independently and as multimodal input. MARCUS employs a hierarchical agentic architecture comprising modality-specific vision-language expert models, each integrating domain-trained visual encoders with multi-stage language model optimization, coordinated by a multimodal orchestrator. Trained on 13.5 million images (0.25M ECGs, 1.3M echocardiogram images, 12M CMR images) and our novel expert-curated dataset spanning 1.6 million questions, MARCUS achieves state-of-the-art performance surpassing frontier models (GPT-5 Thinking, Gemini 2.5 Pro Deep Think). Across internal (Stanford) and external (UCSF) test cohorts, MARCUS achieves accuracies of 87-91% for ECG, 67-86% for echocardiography, and 85-88% for CMR, outperforming frontier models by 34-45% (P<0.001). On multimodal cases, MARCUS achieved 70% accuracy, nearly triple that of frontier models (22-28%), with 1.7-3.0x higher free-text quality scores. Our agentic architecture also confers resistance to mirage reasoning, whereby vision-language models derive reasoning from unintended textual signals or hallucinated visual content. MARCUS demonstrates that domain-specific visual encoders with an agentic orchestrator enable multimodal cardiac interpretation. We release our models, code, and benchmark open-source.
Accurate needle placement in spine interventions is critical for effective pain management, yet it depends on reliable identification of anatomical landmarks and careful trajectory planning. Conventional imaging guidance often relies both on CT and X-ray fluoroscopy, exposing patients and staff to high dose of radiation while providing limited real-time 3D feedback. We present an optical see-through augmented reality (OST-AR)-guided robotic system for spine procedures that provides in situ visualization of spinal structures to support needle trajectory planning. We integrate a cone-beam CT (CBCT)-derived 3D spine model which is co-registered with live ultrasound, enabling users to combine global anatomical context with local, real-time imaging. We evaluated the system in a phantom user study involving two representative spine procedures: facet joint injection and lumbar puncture. Sixteen participants performed insertions under two visualization conditions: conventional screen vs. AR. Results show that AR significantly reduces execution time and across-task placement error, while also improving usability, trust, and spatial understanding and lowering cognitive workload. These findings demonstrate the feasibility of AR-guided robotic ultrasound for spine interventions, highlighting its potential to enhance accuracy, efficiency, and user experience in image-guided procedures.
We propose a new Verbal Reinforcement Learning (VRL) framework for interpretable task-level planning in mobile robotic systems operating under execution uncertainty. The framework follows a closed-loop architecture that enables iterative policy improvement through interaction with the physical environment. In our framework, executable Behavior Trees are repeatedly refined by a Large Language Model actor using structured natural-language feedback produced by a Vision-Language Model critic that observes the physical robot and execution traces. Unlike conventional reinforcement learning, policy updates in VRL occur directly at the symbolic planning level, without gradient-based optimization. This enables transparent reasoning, explicit causal feedback, and human-interpretable policy evolution. We validate the proposed framework on a real mobile robot performing a multi-stage manipulation and navigation task under execution uncertainty. Experimental results show that the framework supports explainable policy improvements, closed-loop adaptation to execution failures, and reliable deployment on physical robotic systems.
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We study calibeating, the problem of post-processing external forecasts online to minimize cumulative losses and match an informativeness-based benchmark. Unlike prior work, which analyzed calibeating for specific losses with specific arguments, we reduce calibeating to existing online learning techniques and obtain results for general proper losses. More concretely, we first show that calibeating is minimax-equivalent to regret minimization. This recovers the $O(\log T)$ calibeating rate of Foster and Hart [FH23] for the Brier and log losses and its optimality, and yields new optimal calibeating rates for mixable losses and general bounded losses. Second, we prove that multi-calibeating is minimax-equivalent to the combination of calibeating and the classical expert problem. This yields new optimal multi-calibeating rates for mixable losses, including Brier and log losses, and general bounded losses. Finally, we obtain new bounds for achieving calibeating and calibration simultaneously for the Brier loss. For binary predictions, our result gives the first calibrated algorithm that at the same time also achieves the optimal $O(\log T)$ calibeating rate.
ACPO: Counteracting Likelihood Displacement in Vision-Language Alignment with Asymmetric Constraints
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While Direct Preference Optimization (DPO) has become the de facto approach for aligning Large Vision-Language Models (LVLMs), it suffers from Likelihood Displacement, where the probability of both chosen and rejected responses collapses. This optimization flaw is especially detrimental in multimodal settings: the erosion of chosen likelihoods -- a failure we term Visual Anchor Collapse -- causes models to abandon visual evidence for strong language priors, precipitating significant hallucinations. To address this, we propose Asymmetric Constrained Preference Optimization (ACPO), a modality-agnostic alignment mechanism that applies dynamic, target-oriented scaling to preference optimization. ACPO derives a complexity-aware scaling coefficient applied exclusively to the rejected reward, asymmetrically suppressing the gradient flow on the rejected term while preserving the chosen distribution as a gradient-stable reference. While fundamentally a general-purpose objective, breaking this gradient symmetry is crucial for multimodal tasks, as it mitigates the suppression of visual tokens by language priors. Experiments on InternVL models demonstrate that ACPO effectively reverses the chosen-reward degradation of standard DPO. By halting Visual Anchor Collapse, ACPO generally outperforms baselines on hallucination benchmarks (HallusionBench, MM-IFEval) and general leaderboards (MMBench, MMStar, OCRBenchV2) while driving concurrent improvements in general capabilities.
Metacognition -- the ability to assess one's own cognitive performance -- is documented across species, with internal confidence estimates serving as a key signal for adaptive behavior. While confidence can be extracted from Large Language Model (LLM) outputs, whether models actively use these signals to regulate behavior remains a fundamental question. We investigate this through a four-phase abstention paradigm.Phase 1 established internal confidence estimates in the absence of an abstention option. Phase 2 revealed that LLMs apply implicit thresholds to these estimates when deciding to answer or abstain. Confidence emerged as the dominant predictor of behavior, with effect sizes an order of magnitude larger than knowledge retrieval accessibility (RAG scores) or surface-level semantic features. Phase 3 provided causal evidence through activation steering: manipulating internal confidence signals correspondingly shifted abstention rates. Finally, Phase 4 demonstrated that models can systematically vary abstention policies based on instructed thresholds.Our findings indicate that abstention arises from the joint operation of internal confidence representations and threshold-based policies, mirroring the two-stage metacognitive control found in biological systems. This capacity is essential as LLMs transition into autonomous agents that must recognize their own uncertainty to decide when to act or seek help.
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The development of machine learning interatomic potentials faces a critical computational bottleneck with the generation and labeling of useful training datasets. We present a novel application of determinantal point processes (DPPs) to the task of selecting informative subsets of atomic configurations to label with reference energies and forces from costly quantum mechanical methods. Through experiments with hafnium oxide data, we show that DPPs are competitive with existing approaches to constructing compact but diverse training sets by utilizing kernels of molecular descriptors, leading to improved accuracy and robustness in machine learning representations of molecular systems. Our work identifies promising directions to employ DPPs for unsupervised training data curation with heterogeneous or multimodal data, or in online active learning schemes for iterative data augmentation during molecular dynamics simulation.
We study multimodal survival analysis integrating clinical text, tabular covariates, and genomic profiles using locally deployable large language models (LLMs). As many institutions face tight computational and privacy constraints, this setting motivates the use of lightweight, on-premises models. Our approach jointly estimates calibrated survival probabilities and generates concise, evidence-grounded prognosis text via teacher-student distillation and principled multimodal fusion. On a TCGA cohort, it outperforms standard baselines, avoids reliance on cloud services and associated privacy concerns, and reduces the risk of hallucinated or miscalibrated estimates that can be observed in base LLMs.
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We give an expression for the determinant of the twisted Laplacian associated with any linear representation of a finite quiver in terms of traces of the holonomy of its cycles. To establish this expression, we prove a general identity for the determinant of a block matrix in terms of traces of products of its blocks. We give two proofs, one purely enumerative and one using generating series.
In the special case of a finite graph equipped with a vector bundle and a connection, the twisted Laplacian determinant admits a combinatorial interpretation as a weighted count of tuples of oriented cycle-rooted spanning forests, where the weights involve traces of holonomies along cycles formed by combining the edges of the forests.
A celebrated method for Variational Inequalities (VIs) is Extragradient (EG), which can be viewed as a standard discrete-time integration scheme. With this view in mind, in this paper we show that EG may suffer from discretization bias when applied to non-linear vector fields, conservative or otherwise. To resolve this discretization shortcoming, we introduce RAndomized Mid-Point for debiAsed Gradient Extrapolation (RAMPAGE) and its variance-reduced counterpart, RAMPAGE+ which leverages antithetic sampling. In contrast with EG, both methods are unbiased. Furthermore, leveraging negative correlation, RAMPAGE+ acts as an unbiased, geometric path-integrator that completely removes internal first-order terms from the variance, provably improving upon RAMPAGE. We further demonstrate that both methods enjoy provable $\mathcal{O}(1/k)$ convergence guarantees for a range of problems including root finding under co-coercive, co-hypomonotone, and generalized Lipschitzness regimes. Furthermore, we introduce symmetrically scaled variants to extend our results to constrained VIs. Finally, we provide convergence guarantees of both methods for stochastic and deterministic smooth convex-concave games. Somewhat interestingly, despite being a randomized method, RAMPAGE+ attains purely deterministic bounds for a number of the studied settings.
This paper proposes $\mathrm{dynActivation}$, a per-layer trainable activation defined as $f_i(x) = \mathrm{BaseAct}(x)(α_i - β_i) + β_i x$, where $α_i$ and $β_i$ are lightweight learned scalars that interpolate between the base nonlinearity and a linear path and $\mathrm{BaseAct}(x)$ resembles any ReLU-like function. The static and dynamic ReLU-like variants are then compared across multiple vision tasks, language modeling tasks, and ablation studies. The results suggest that dynActivation variants tend to linearize deep layers while maintaining high performance, which can improve training efficiency by up to $+54\%$ over ReLU.
On CIFAR-10, dynActivation(Mish) improves over static Mish by up to $+14.02\%$ on AttentionCNN with an average improvment by $+6.00\%$, with a $24\%$ convergence-AUC reduction relative to Mish (2120 vs. 2785). In a 1-to-75-layer MNIST depth-scaling study, dynActivation never drops below $95\%$ test accuracy ($95.3$--$99.3\%$), while ReLU collapses below $80\%$ at 25 layers. Under FGSM at $\varepsilon{=}0.08$, dynActivation(Mish) incurs a $55.39\%$ accuracy drop versus $62.79\%$ for ReLU ($7.40\%$ advantage). Transferred to language modeling, a new proposed dynActGLU-variant achieves a $10.3\%$ relative perplexity reduction over SwiGLU at 5620 steps (4.047 vs. 4.514), though the gap vanishes at 34300 steps.
Recent advances in cross-view geo-localization (CVGL) methods have shown strong potential for supporting unmanned aerial vehicle (UAV) navigation in GNSS-denied environments. However, existing work predominantly focuses on matching UAV views to onboard map tiles, which introduces an inherent trade-off between accuracy and storage overhead, and overlooks the importance of the UAV's heading during navigation. Moreover, the substantial discrepancies and varying overlaps in cross-view scenarios have been insufficiently considered, limiting their generalization to real-world scenarios. In this paper, we present Bearing-UAV, a purely vision-driven cross-view navigation method that jointly predicts UAV absolute location and heading from neighboring features, enabling accurate, lightweight, and robust navigation in the wild. Our method leverages global and local structural features and explicitly encodes relative spatial relationships, making it robust to cross-view variations, misalignment, and feature-sparse conditions. We also present Bearing-UAV-90k, a multi-city benchmark for evaluating cross-view localization and navigation. Extensive experiments show encouraging results that Bearing-UAV yields lower localization error than previous matching/retrieval paradigm across diverse terrains. Our code and dataset will be made publicly available.
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Just as people improve decision-making by consulting diverse human advisors, they can now also consult with multiple AI systems. Prior work on group decision-making shows that advice aggregation creates pressure to conform, leading to overreliance. However, the conditions under which multi-AI consultation improves or undermines human decision-making remain unclear. We conducted experiments with three tasks in which participants received advice from panels of AIs. We varied panel size, within-panel consensus, and the human-likeness of presentation. Accuracy improved for small panels relative to a single AI; larger panels yielded no gains. The level of within-panel consensus affected participants' reliance on AI advice: High consensus fostered overreliance; a single dissent reduced pressure to conform; wide disagreement created confusion and undermined appropriate reliance. Human-like presentations increased perceived usefulness and agency in certain tasks, without raising conformity pressure. These findings yield design implications for presenting multi-AI advice that preserve accuracy while mitigating conformity.
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Earth Observation (EO) is essential for perceiving dynamic land surface changes, yet deploying autonomous EO in open environments is hindered by the immense diversity of multi-source data and heterogeneous tasks. While remote sensing agents have emerged to streamline EO workflows, existing tool-calling agents are confined to closed environments. They rely on pre-defined tools and are restricted to narrow scope, limiting their generalization to the diverse data and tasks. To overcome these limitations, we introduce OpenEarth-Agent, the first tool-creation agent framework tailored for open-environment EO. Rather than calling predefined tools, OpenEarth-Agent employs adaptive workflow planning and tool creation to generalize to unseen data and tasks. This adaptability is bolstered by an open-ended integration of multi-stage tools and cross-domain knowledge bases, enabling robust execution in the entire EO pipeline across multiple application domains. To comprehensively evaluate EO agents in open environments, we propose OpenEarth-Bench, a novel benchmark comprising 596 real-world, full-pipeline cases across seven application domains, explicitly designed to assess agents' adaptive planning and tool creation capabilities. Only essential pre-trained model tools are provided in this benchmark, devoid of any other predefined task-specific tools. Extensive experiments demonstrate that OpenEarth-Agent successfully masters full-pipeline EO across multiple domains in the open environment. Notably, on the cross-benchmark Earth-Bench, our tool-creating agent equipped with 6 essential pre-trained models achieves performance comparable to tool-calling agents relying on 104 specialized tools, and significantly outperforms them when provided with the complete toolset. In several cases, the created tools exhibit superior robustness to data anomalies compared to human-engineered counterparts.